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 Alchemy and Psychotherapy: Post-Jungian Perspectives
Alchemical symbols are part of popular culture, most recently popularised in the Harry Potter books. Alchemy intrigued Carl Jung, the founder of analytical psychology. It inspired him as he wrote ‘the Red Book’ - the journal of his voyage of internal discovery. He devoted much of his life to it, using alchemical symbols as... |  |  Family Business Models: Practical Solutions for the Family Business
In the early 20th century, American sociologist W. I. Thomas
won fame with the statement: ‘If men define situations as real,
they are real in their consequences.’ This fundamental observation
on human behavior, now known as the Thomas theorem,
became a cornerstone of contemporary sociology. The idea that
our... |  |  The Mikado Method
Summary
The Mikado Method is a book written by the creators of this process. It describes a pragmatic, straightforward, and empirical method to plan and perform non-trivial technical improvements on an existing software system. The method has simple rules, but the applicability is vast. As you read,... |
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 Lean Architecture: for Agile Software Development
Harry Grinnell, who was co-author James Coplien’s grandfather, was a
life-long postal worker, but many of his life’s accomplishments can be
found in his avocations. His father was an alcoholic and his mother a
long-suffering religious woman. Grandpa Harry dropped out of school
after eighth year to take a job in a coal yard... |  |  Lectures in Game Theory for Computer Scientists
Game playing is a powerful metaphor that fits many situations where interaction
between autonomous agents plays a central role. Numerous tasks
in computer science, such as design, synthesis, verification, testing, query
evaluation, planning, etc. can be formulated in game-theoretic terms. Viewing
them abstractly as games reveals the... |  |  An Introduction to MultiAgent Systems
Multiagent systems are systems composed of multiple interacting computing elements, known as agents. Agents are computer systems with two important capabilities. First, they are at least to some extent capable of autonomous action - of deciding for themselves what they need to do in order to satisfy their design objectives. Second, they are... |
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