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The Complete Rust Programming Reference Guide: Design, develop, and deploy effective software systems using the advanced constructs of Rust
The Complete Rust Programming Reference Guide: Design, develop, and deploy effective software systems using the advanced constructs of Rust

Design and implement professional-level programs by leveraging modern data structures and algorithms in Rust

Key Features

  • Improve your productivity by writing more simple and easy code in Rust
  • Discover the functional and reactive implementations of traditional data...
The C++ Standard Library Extensions: A Tutorial and Reference
The C++ Standard Library Extensions: A Tutorial and Reference

"TR1 roughly doubles the size of the C++ standard library, and it introduces many new facilities and even new kinds of library components. TR1 has some classes, for example, where some nested types may or may not exist depending on the template arguments. To programmers whose experience stops with the standard library, this is strange and...

An Introduction to Design Patterns in C++ with Qt 4 (Bruce Perens' Open Source Series)
An Introduction to Design Patterns in C++ with Qt 4 (Bruce Perens' Open Source Series)

Learn C++, Patterns, and Qt 4 Cross-Platform Development

Master C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4.

An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes...

Debugging Applications for Microsoft .NET and Microsoft Windows
Debugging Applications for Microsoft .NET and Microsoft Windows

You get huge development advantages with Microsoft visual Studio .NET 2003—but you need a new bag of debugging tricks to take full advantage of them in today’s .NET and Win32 development worlds. Learn lethally effective, real-world application debugging techniques for .NET Framework 1.1 and windows with this fully updated...

Linux System Programming: Talking Directly to the Kernel and C Library
Linux System Programming: Talking Directly to the Kernel and C Library

Write software that draws directly on services offered by the Linux kernel and core system libraries. With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider’s guide to writing smarter, faster code.

...
Game Physics, Second Edition
Game Physics, Second Edition

Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations...

Practical System Programming with C: Pragmatic Example Applications in Linux and Unix-Based Operating Systems
Practical System Programming with C: Pragmatic Example Applications in Linux and Unix-Based Operating Systems

This book teaches system programming with the latest versions of C through a set of practical examples and problems. It covers the development of a handful of programs, implementing efficient coding examples.  

Practical System Programming with C contains three main parts: getting your hands dirty with...

Programming Microsoft® Visual Basic® 6.0
Programming Microsoft® Visual Basic® 6.0

Comprehensive instruction for faster, leaner development—and more powerful results

Create professional-quality applications, components, and user interfaces faster and more efficiently than ever with the powerful object-oriented programming capabilities in the Visual Basic 6.0 development system. From Windows®...

Microsoft Visual Studio 2008 Programming
Microsoft Visual Studio 2008 Programming

Welcome to Microsoft Visual Studio 2008 Programming. This is a book about doing software development with Microsoft’s latest development studio—Visual Studio 2008. All code samples in the book were built with either Visual Studio 2008 Professional or Visual Studio Team System 2008....

Professional MFC With Visual C++ 5
Professional MFC With Visual C++ 5
This book focuses on the use of the Microsoft Foundation Classes to develop software. Of course, 'software' is a very broad term - some readers are doubtless interested in writing low-level technical applications that might not even have a user interface, while others will be interested in coding form-oriented applications that do little more the...
Java Threads, Third Edition
Java Threads, Third Edition
Threads are essential to Java programming, but learning to use them effectively is a nontrivial task. This new edition of the classic Java Threads shows you how to take full advantage of Java's threading facilities and brings you up-to-date with the watershed changes in Java 2 Standard Edition version 5.0 (J2SE...
Beginning iPhone 4 Development: Exploring the iOS SDK
Beginning iPhone 4 Development: Exploring the iOS SDK

The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in...

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