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Century of Graphic Design, A: Graphic Design Pioneers of the 20th Century
Century of Graphic Design, A: Graphic Design Pioneers of the 20th Century
The twentieth century was a landmark era in graphic design, the art that combines words with graphic images on posters, book and magazine covers, record jackets, billboards, and other print advertising and publicity media. This visually magnificent and factually informative volume tells the story of graphic design, then gives separate illustrated...
The Art of Computer Game Design
The Art of Computer Game Design
The central premise of this book is that computer games constitute a new and as yet poorly developed art form that holds great promise for both designers and players.

This premise may seem laughable or flippant. How could anybody classify the likes of SPACE INVADERS and PAC MAN as art? How can TEMPEST or MISSILE COMMAND compare with
...
Traktor DJ Studio Ignite!: The Visual Guide for New Users (Ignite!)
Traktor DJ Studio Ignite!: The Visual Guide for New Users (Ignite!)
Here is your introduction to the fundamentals of one of Native Instruments's most popular software products, Traktor DJ Studio. Whether you're a new user of Traktor DJ, a new hobbyist DJ, or a professional with little digital experience, this book provides step-by-step instructions with many visuals to guide you through the basics of this powerful...
Sams Teach Yourself SQL in 24 Hours (3rd Edition)
Sams Teach Yourself SQL in 24 Hours (3rd Edition)

Sams Teach Yourself SQL in 24 Hours, Third Edition presents the key features of SQL (Structured Query Language) in an easy to understand format with updated code examples, notes, diagrams, exercises, and quizzes. New material covers more information on transactions, constructs, embedded databases, and object-oriented programming. In this...

Unit Operations: An Approach to Videogame Criticism
Unit Operations: An Approach to Videogame Criticism
"Bogost challenges humanists and technologists to pay attention to one another, something they desperately need to do as computation accelerates us into the red zones of widespread virtual reality. This book gives us what we need to meet that challenge: a general theory for understanding creativity under computation, one that will apply...
 
   
   
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