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OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Key Features

  • Explore techniques for implementing shadows using shadow maps and shadow volumes
  • Learn to use GLSL...
An Introduction to 3D Computer Vision Techniques and Algorithms
An Introduction to 3D Computer Vision Techniques and Algorithms

Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...

Jitter, Noise, and Signal Integrity at High-Speed
Jitter, Noise, and Signal Integrity at High-Speed

State-of-the-art JNB and SI Problem-Solving: Theory, Analysis, Methods, and Applications

 

Jitter, noise, and bit error (JNB) and signal integrity (SI) have become today‘s greatest challenges in high-speed digital design. Now, there’s a...

CMOS Integrated Capacitive DC-DC Converters (Analog Circuits and Signal Processing)
CMOS Integrated Capacitive DC-DC Converters (Analog Circuits and Signal Processing)

This book provides a detailed analysis of all aspects of capacitive DC-DC converter design: topology selection, control loop design and noise mitigation. Readers will benefit from the authors’ systematic overview that starts from the ground up, in-depth circuit analysis and a thorough review of recently proposed techniques and design...

Blender Cycles: Materials and Textures Cookbook, Third Edition
Blender Cycles: Materials and Textures Cookbook, Third Edition

Over 40 practical recipes to create stunning materials and textures using the Cycles rendering engine with Blender

About This Book

  • Create realistic material shaders by understanding the fundamentals of material creation in Cycles
  • Quickly make impressive projects production-ready using the...
Blender 2.6 Cycles:Materials and Textures Cookbook
Blender 2.6 Cycles:Materials and Textures Cookbook

With this book you'll be able to explore and master all that the Cycles rendering engine is capable of. From the basics right through to refining, this is a must-read if you're serious about the realism of your materials and textures.

Overview

  • Create naturalistic materials and textures - such as...
Environmental Monitoring with Arduino: Building Simple Devices to Collect Data About the World Around Us
Environmental Monitoring with Arduino: Building Simple Devices to Collect Data About the World Around Us

After the devastating tsunami in 2011, DYIers in Japan built their own devices to detect radiation levels, then posted their finding on the Internet. Right now, thousands of people worldwide are tracking environmental conditions with monitoring devices they’ve built themselves. You can do it too!

This inspiring...

Head First Data Analysis: A learner's guide to big numbers, statistics, and good decisions
Head First Data Analysis: A learner's guide to big numbers, statistics, and good decisions
Today, interpreting data is a critical decision-making factor for businesses and organizations. If your job requires you to manage and analyze all kinds of data, turn to Head First Data Analysis, where you'll quickly learn how to collect and organize data, sort the distractions from the truth, find meaningful patterns, draw conclusions,...
RF Microelectronics (2nd Edition)
RF Microelectronics (2nd Edition)

The Acclaimed RF Microelectronics Best-Seller, Expanded and Updated for the Newest Architectures, Circuits, and Devices

 

Wireless communication has become almost as ubiquitous as electricity, but RF design continues to challenge engineers and...

Electromagnetic Compatibility Engineering
Electromagnetic Compatibility Engineering
Praise for Noise Reduction Techniques IN electronic systems

"Henry Ott has literally 'written the book' on the subject of EMC. . . . He not only knows the subject, but has the rare ability to communicate that knowledge to others."
—EE Times

Electromagnetic Compatibility Engineering is a...

Natural Computing: 4th International Workshop on Natural Computing
Natural Computing: 4th International Workshop on Natural Computing

The complex behavior of systems in nature is rooted in intricate mechanisms of interaction that often supersede human-made systems in terms of reliability, power efficiency, and computational capacity. Researchers have begun to realize that natural systems are a great source of inspiration for novel algorithms in computation and communication...

Finite Frames: Theory and Applications (Applied and Numerical Harmonic Analysis)
Finite Frames: Theory and Applications (Applied and Numerical Harmonic Analysis)

Hilbert space frames have long served as a valuable tool for signal and image processing due to their resilience to additive noise, quantization, and erasures, as well as their ability to capture valuable signal characteristics.  More recently, finite frame theory has grown into an important research topic in its own right, with a myriad...

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