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Maya Studio Projects: Game Environments and Props
Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and... | | 3D Graphics for Game Programming
Many of computer graphics classes in colleges are focused on real-time rendering
and animation. However, it is not easy to nd an appropriate textbook,
which presents the state of the art in interactive graphics, is balanced between
theory and practicality, and is of a proper length to be covered in a semester.
This book is... | | |
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Programming with Data: A Guide to the S Language (Lecture Notes in Economics and)
Here is a thorough and authoritative guide to the latest version of the S language and its programming environment. Programming With Data describes a new and greatly extended version of S, written by the chief designer of the language itself. It is a guide to the complete programming process, starting from simple, interactive use, and continuing... | | Introduction to AutoCAD 2004: 2D and 3D DesignTaking the reader step-by-step through the features of AutoCAD, Alf Yarwood provides a structured course of work matched to the latest release of this software. Introducing first principles and the creation of 2D technical drawings, the author goes on to demonstrate construction of 3D solid model drawings and rendering of 3D models. Worked examples... | | |
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