Thinking Animation: Bridging the Gap Between 2D and CG Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at... The Complete Idiot's Guide to PCs (8th Edition) As more and more people purchase computers for their home, the need for an easy-to-use, light-hearted guide becomes a necessity. Updated from the best-selling first edition, this must-have resource will provide readers with all the information they need from purchasing, setting up, upgrading their system and using the Internet to creating... The Well-Grounded Rubyist The Well-Grounded Rubyist takes you from interested novice to proficient practitioner. It's a beautifully written tutorial that begins with the basic steps to get your first Ruby program up and running and goes on to explore sophisticated topics like callable objects, reflection, and threading. Whether the topic is simple or tough, the...
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