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Windows 7 Inside Out, Deluxe Edition
Windows 7 Inside Out, Deluxe Edition

By some measures, Windows 7 sets a new standard for usability. It needs less out-of-the-box tweaking and troubleshooting than any Windows version we’ve ever used. The arrangement of folders and files in Windows Explorer, basic system security, User Account Control settings, and numerous other default configuration options are...

Smart Graphics: 11th International Symposium on Smart Graphics, Bremen, Germany, July 18-20, 2011
Smart Graphics: 11th International Symposium on Smart Graphics, Bremen, Germany, July 18-20, 2011

The International Symposium on Smart Graphics serves as a scientific forum that attracts researchers and practitioners from the fields of computer graphics, artificial intelligence, cognitive science, human–computer interaction, interface design, and information visualization. Initiated by Andreas Butz, Antonio Kr¨uger, and...

Beginning 3D Game Development with Unity: All-in-one, multi-platform game development
Beginning 3D Game Development with Unity: All-in-one, multi-platform game development

Real time 3D games have been around for well over ten years now. We’ve played them, created assets in the style of our favorites, and maybe even “mod”ed a few of them. But until recently, the cost of licensing one of the premier game engines has ranged from several hundred thousand to several million dollars per title...

Scientific and Statistical Database Management: 23rd International Conference, SSDBM 2011
Scientific and Statistical Database Management: 23rd International Conference, SSDBM 2011

Welcome to the proceedings of the 23rd International Conference on Scientific and Statistical Database Management held in Portland, Oregon, where it celebrated its 30th birthday. The first incarnation of SSDBM (then called the Workshop on Statistical Database Management) took place in Menlo Park, California, in December 1981. Since...

Foundations of ITIL V3
Foundations of ITIL V3

Foundations of IT Service Management based on ITIL has become the industry classic guide on the topic of ITIL. Over the years this authoritative itSMF guide has earned its place on the bookshelves and in the briefcases of industry experts as they implement best practices within their organizations.

This 2007 version has now...

Natural User Interfaces in .NET
Natural User Interfaces in .NET

Whether it's tapping, flicking, pinching, or stretching, the vocabulary and gestures of user interfaces have changed a lot in the past year. Multitouch surfaces are now common across almost all platforms and device types. The new Windows Touch API, along with innovations from the Surface project, make it easier than ever to build...

Computer Simulation Methods in Theoretical Physics
Computer Simulation Methods in Theoretical Physics

The new and exciting field of computational science, and in particular sim- ulational science, has seen rapid change since the first edition of this book came out. New methods have been found, fresh points of view have emerged, and features hidden so far have been uncovered. Almost all the methods presented in the first addition have...

Unity 3 Game Development Hotshot
Unity 3 Game Development Hotshot

Only Unity fits the bill of being a game engine that allows you to create a full 3D game for free, and with phenomenal community support. This book will equip you with the skills to create professional looking games at no cost.

Unity 3 Game Development Hotshot will teach you how to exploit the full array of Unity 3D's...

An Interactive Multimedia Introduction to Signal Processing
An Interactive Multimedia Introduction to Signal Processing

Together the book and CD-ROM form a learning system that provides both investigative studies and the visualization of complex processes. A didactic concept is undertaken for microelectronics, computer technology and communication engineering, which deals with the visualization of signals and processes in addition to graphical programming of...

Packet Guide to Routing and Switching
Packet Guide to Routing and Switching

For a long time, I was very happy building Ethernet networks, working with switches and then moving to 802.11. It took awhile, but eventually I realized that the world of interconnected networks cannot be reached with Layer 2 alone. In addition, as you spread your wings from the Layer 2 broadcast domains, you encounter the wonders of...

HTML5: The Missing Manual
HTML5: The Missing Manual

At first glance, you might assume that HTML5 is the fifth version of the HTML web-page-writing language. But the real story is a whole lot messier.

HTML5 is a rebel. It was dreamt up by a loose group of freethinkers who weren’t in charge of the official HTML standard. It allows page-writing practices that...

Pro Android Flash
Pro Android Flash

Our goal in writing this book was to open up the amazing world of mobile and device development to every single developer. You no longer need to learn a custom mobile programming language or be an expert in mobile application design to write good-looking, professional business applications. We believe that in the future, handsets and...

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