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GPU Pro 4: Advanced Rendering Techniques
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.
Section editors Wolfgang Engel,... | | Fuzzy Equational Logic (Studies in Fuzziness and Soft Computing)The present book deals with algebras, congruences, morphisms, reasoning about identities, classes of algebras and their axiomatizability, etc., from the point of view of fuzzy logic. We therefore deal with topics traditionally studied in universal algebra. Our approach is the following. In classical universal algebra, one works in bivalent setting.... | | New Computational Paradigms: Changing Conceptions of What is ComputableIn recent years, classical computability has expanded beyond its original scope to address issues related to computability and complexity in algebra, analysis, and physics. The deep interconnection between "computation" and "proof" has originated much of the most significant work in constructive mathematics and mathematical... |
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