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OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Key Features

  • Explore techniques for implementing shadows using shadow maps and shadow volumes
  • Learn to use GLSL...
Microsoft Access 2010 VBA Macro Programming
Microsoft Access 2010 VBA Macro Programming

Database macro programming has changed enormously over the last 15 years, having gone from Access Basic macros to VBA. Another major change occurred with Office 95, when macros went to VBA modules in a separate environment accessed via the Visual Basic Editor. It used to be fairly basic: code was entered into a special design window....

Django RESTful Web Services: The easiest way to build Python RESTful APIs and web services with Django
Django RESTful Web Services: The easiest way to build Python RESTful APIs and web services with Django

Design, build and test RESTful web services with the Django framework and Python

Key Features

  • Create efficient real-world RESTful web services with the latest Django framework
  • Authenticate, secure, and integrate third-party packages efficiently in your Web Services
  • ...
Learning scikit-learn: Machine Learning in Python
Learning scikit-learn: Machine Learning in Python

Incorporating machine learning in your applications is becoming essential. As a programmer this book is the ideal introduction to scikit-learn for your Python environment, taking your skills to a whole new level.

Overview

  • Use Python and scikit-learn to create intelligent applications
  • Apply...
RFID Explained (Synthesis Lectures on Mobile and Pervasive Computing)
RFID Explained (Synthesis Lectures on Mobile and Pervasive Computing)
This lecture provides an introduction to Radio Frequency Identification (RFID), a technology enabling automatic identification of objects at a distance without requiring line-of-sight. Electronic tagging can be divided into technologies that have a power source (active tags), and those that are powered by the tag interrogation signal (passive...
Unity Virtual Reality Projects: Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018, 2nd Edition
Unity Virtual Reality Projects: Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018, 2nd Edition

Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR

Key Features

  • A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D
  • Build experiences with interactable...
Windows PowerShell Pocket Reference: Portable Help for PowerShell Scripters (Pocket Reference)
Windows PowerShell Pocket Reference: Portable Help for PowerShell Scripters (Pocket Reference)

This portable reference to Windows PowerShell 3.0 summarizes the command shell and scripting language, and provides a concise reference to the many tasks that make PowerShell so useful. If you’re a busy Windows administrator, and don’t have time to plow through huge books or search online, this is the ideal on-the-job...

C+ + for Programmers (Deitel Developer Series)
C+ + for Programmers (Deitel Developer Series)
The professional programmer’s DEITEL® guide to C++ and object-oriented application development

Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the C++ language and C++ Standard
...
GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
Real-time rendering poses severe computational requirements to computers. In order to maintain a continuous looking motion for the human eye, at least 20 images need to be generated in each second. An image consists of about a million pixels, which means that for a single pixel the visible point and its color should be computed in less than 50 ns...
The C++ Standard Library: A Tutorial and Reference (2nd Edition)
The C++ Standard Library: A Tutorial and Reference (2nd Edition)

The Best-Selling C++ Resource

Now Updated for C++11

 

The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full...

Fluent Python
Fluent Python

Python’s simplicity lets you become productive quickly, but this often means you aren’t using everything it has to offer. With this hands-on guide, you’ll learn how to write effective, idiomatic Python code by leveraging its best—and possibly most neglected—features. Author Luciano Ramalho takes you...

C++ All-In-One Desk Reference For Dummies
C++ All-In-One Desk Reference For Dummies
Here’s the easy way to learn how to use C++

C++, developed by Bjarne Stroustrup at Bell Labs, is one of the most widely used programming languages, with close to four million C++ programmers and growing. C++’s popularity has earned it a spot as part of the Standard Library.

Fully updated for the...

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