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Concepts, Techniques, and Models of Computer ProgrammingOne approach to the study of computer programming is to study programming languages.But there are a tremendously large number of languages, so large that it is impractical to study them all.Ho w can we tackle this immensity? We could pick a small number of languages that are representative of different programming paradigms.But... | | | | Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading... |
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Peer-to-Peer Computing: Applications, Architecture, Protocols, and Challenges
Peer-to-peer computing, at least on a conceptual level, is a genuine paradigm
shift—intelligence is at the edge, computing is completely decentralized, and
the network is just there to knit the distributed intelligence together. Indeed,
with advancements in hardware technology, proliferation of the open source
development... | | | | |
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