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Development of Multimodal Interfaces: Active Listening and Synchrony: Second COST 2102 International Training School
Development of Multimodal Interfaces: Active Listening and Synchrony: Second COST 2102 International Training School
This volume brings together, through a peer-revision process, the advanced research results obtained by the European COST Action 2102: Cross-Modal Analysis of Verbal and Nonverbal Communication, primarily discussed for the first time at the Second COST 2102 International Training School on “Development of Multimodal...
Text, Speech and Dialogue: 13th International Conference, TSD 2010, Brno, Czech Republic, September 6-10
Text, Speech and Dialogue: 13th International Conference, TSD 2010, Brno, Czech Republic, September 6-10
The annual Text, Speech and Dialogue Conference (TSD), which originated in 1998, is now starting its second decade. So far more than 1,000 authors from 45 countries have contributed to the proceedings. TSD constitutes a recognized platform for the presentation and discussion of state-of-the-art technology and recent achievements in...
Communicating with XML
Communicating with XML
XML (Extensible Markup Language) is the lingua franca in contemporary networked environments. It is intended to support communication between software modules, particularly on the Web, as well as communication between people involved in developing new XML-based solutions. Developing the new solutions for a specifi c domain or...
Arduino Cookbook
Arduino Cookbook
This book was written by Michael Margolis with Nick Weldin to help you explore the amazing things you can do with Arduino. Arduino is a family of microcontrollers (tiny computers) and a software creation environment that makes it easy for you to create programs (called sketches) that can interact with the...
Idea Man: A Memoir by the Cofounder of Microsoft
Idea Man: A Memoir by the Cofounder of Microsoft
By his early thirties, Paul Allen was a world-famous billionaire-and that was just the beginning.

In 2007 and 2008, Time named Paul Allen, the cofounder of Microsoft, one of the hundred most influential people in the world. Since he made his fortune, his impact has been felt in science, technology, business,
...
iPod: The Missing Manual
iPod: The Missing Manual
What a difference a decade makes. When Apple introduced the very first iPod back in October 2001, it was a bulky chunk of white plastic, chrome, and glass that held a mere 5 gigabytes of music. But its concept was simple and enticing: you could carry 1,000 songs around in your pocket. And people did.
 
User-Centered Agile Methods (Synthesis Lectures on Human-Centered Informatics)
User-Centered Agile Methods (Synthesis Lectures on Human-Centered Informatics)
Agile methods have transformed how developers think about organizing the development of a project. Rather than months (or years) of development, followed by months of field test leading up to a release, agile methods organize development into short iterations with continuous testing and a flexible release date. The agile approach...
Codes: An Introduction to Information Communication and Cryptography (Springer Undergraduate Mathematics Series)
Codes: An Introduction to Information Communication and Cryptography (Springer Undergraduate Mathematics Series)
Many people do not realise that mathematics provides the foundation for the devices we use to handle information in the modern world. Most of those who do know probably think that the parts of mathematics involved are quite ‘classical’, such as Fourier analysis and differential equations. In fact, a great deal of...
iOS Development using MonoTouch Cookbook
iOS Development using MonoTouch Cookbook
Technology is advancing quite rapidly. Portable devices, such as media players, smartphones, and tablets, have brought huge advancements and changes in the way people communicate, share, and consume digital content. Developers need to be up-to-date with the available platforms these devices work on, if they want to be "part of the...
Come, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine
Come, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine
This book does not tell a story. Instead, it is about stories. Or rather, in technical terms, it is about scenarios. Scenarios of system behavior. It concentrates on reactive systems, be they software or hardware, or combined computer-embedded systems, including distributed and real-time systems.

We propose a
...
Machine Learning in Action
Machine Learning in Action

After college I went to work for Intel in California and mainland China. Originally my plan was to go back to grad school after two years, but time flies when you are having fun, and two years turned into six. I realized I had to go back at that point, and I didn’t want to do night school or online learning, I wanted to sit on...

Arduino Internals
Arduino Internals

Let's investigate the inner-workings of your Arduino. It appears to be a simple machine, but it is not. Much effort has been invested to make it easy to learn and use. Unfortunately, these good intentions can mask some of the Arduino's underlying capabilities. You suspected that there was more, much more, under the simplistic...

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