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Real-Time Embedded Systems: Optimization, Synthesis, and Networking
Embedded systems are electronic systems that include a microprocessor to
perform certain specific tasks. The microprocessor is embedded or hidden inside
these products. Embedded systems are ubiquitous. Every week millions
of tiny chips come out of factories like Freescale, Microchip, Philips, Texas
Instruments, and Mitsubishi,... | | iPad: The Missing Manual
Apple announced the original iPad on January 27, 2010, and the
technology world hasn’t been the same since. Customers rushed to buy
the tablet, snapping up more than 300,000 the day it went on sale.
Competitors rushed to copy it, with Samsung, Motorola, Amazon, and others
creating their own variations on ... | | Foundation Game Design with ActionScript 3.0
In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.
We’ve all sneaked the... |
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Handbook of Modern Sensors: Physics, Designs, and Applications
Seven years have passed since the publication of the previous edition of this book.
During that time, sensor technologies have made a remarkable leap forward. The
sensitivity of the sensors became higher, the dimensions became smaller, the selectivity
became better, and the prices became lower. What have not changed are the... | | | | OpenSceneGraph 3 Cookbook
During the last 12 years, OpenSceneGraph, which is one of the best 3D graphics programming interfaces in the world, has grown up so rapidly that it has already become the industry's leading open source scene graph technology. The latest distribution, OpenSceneGraph 3.0, now runs on all Microsoft Windows platforms, Apple Mac OS X, iOS... |
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