Biologically Inspired Artificial Intelligence for Computer Games As game developers a few years from now, we may look back at current generation AI with astonishment and possibly with a hint of nostalgia. We will notice the extreme simplicity of the systems and behaviours we created, asking ourselves whether it was in fact by design or more by necessity. More importantly, we will be surprised by the amount of... Test Driven Development: A Practical Guide Foreword by Ron Jeffries
- The relentlessly practical TDD guide: real problems, real solutions, real code
- Includes a start-to-finish project written in Java and using JUnit
- Introduces TDD frameworks for C++, C#/.NET, Python, VB6, and more
- For every developer and project manager interested
Intellectual Property in Academia: A Practical Guide for Scientists and Engineers
Given the increasing role of intellectual property (IP) in academic research, it is important for academic scientists to gain greater awareness and knowledge of the various issues involved with IP resulting from their research and inventions. In addition, the line between academic and industrial research has been blurred, and a large amount...
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