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 JavaFX A Beginners Guide
Welcome to JavaFX: A Beginner’s Guide. This book has been designed to give you
the best first step into the exciting new frontier of JavaFX development. JavaFX
is a rich environment tool, and learning JavaFX is a must for anyone who wants to create
immersive, interactive environments for users of any background.
This... |  |  HTML5 Guidelines for Web Developers
In 2010, HTML5 became the buzzword on the web developer scene. Large companies,
such as Google, Apple, and Microsoft, began to use the new technology.
The popularity of the catchword HTML5 grew, not least of all because of the
heated debate between Apple and Adobe over whether this would mean the end
of Flash.
In this book,... |  |  An Introduction to Object-Oriented Programming with Java
This book is an introduction to object-oriented programming using the Java programming language. We use the object-first approach where objects are used from the first sample program. Object-oriented thinking is emphasized and promoted from the beginning. Students learn how to use objects first and then learn how to define their own... |
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 Engineering Design via Surrogate Modelling: A Practical Guide
Think of a well-known public personality whom you could easily identify from a photograph.
Consider now whether you would still recognize them if most of the photograph was
obscured, except for the corner of an eye, a small part of their chin and, perhaps, a half of
their mouth. This is a game often played on television quiz shows... |  |  Arduino Workshop: A Hands-On Introduction with 65 Projects
Learn the Basics, Build the Projects, Create Your Own
The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. With an almost unlimited range of input and output add-ons, sensors, indicators, displays,... |  |  Learning Articulate Storyline
Storyline is an authoring tool packed with out-of-the-box features that don’t require any special knowledge to operate. That’s right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards,... |
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 Starting Electronics, Fourth Edition
Starting Electronics is unrivalled as a highly practical introduction for technicians, non-electronic engineers, software engineers, students, and hobbyists. Keith Brindley introduces readers to the functions of the main component types, their uses, and the basic principles of building and designing electronic circuits. Breadboard layouts... |  |  Fundamentals of Economics
Designed for the one-term introductory economics course for non-majors, Boyes's FUNDAMENTALS OF ECONOMICS, Sixth Edition, engages students with business decisions of actual, headline-making companies and discusses the economic policies of today's world leaders. The Sixth Edition has been thoroughly updated to reflect the current... |  |  |
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