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Succeeding with Open SourceMuch like Odysseus—who had to negotiate perils between Scylla and Charybdis—IT managers face daunting challenges. On one side, there is relentless pressure to cut costs. On the other lies an unending demand for innovative solutions. However, unlike Odysseus, IT managers must not simply avoid either fate: Instead, they must fulfill both... | | ACT! 2005 For DummiesCatch this new ACT! and build better relationships
Organize customer information, schedule activities, create reports, and more
It’s time to ACT! on your intention to improve customer relationship management! ACT! 2005 offers great new tools, and with this book in hand, you have a top expert showing you how to use them.... | | Maximum Influence: The 12 Universal Laws of Power PersuasionDo you realize how much your professional success, your personal relationships, your leadership potential, and your income depend on your ability to persuade, influence, and motivate other people? Whatever you want to achieve, Maximum Influence will help make it happen. Persuasion expert Kurt Mortensen has combined years of scientific... |
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PHP Solutions: Dynamic Web Design Made EasyIn this book you'll learn how to:
- Create dynamic websites with design and usability in mind, as well as functionality
- Understand how PHP scripts work, giving you confidence to adapt them to your own needs
- Bring online forms to life, check required fields, and ensure user input is safe to process
... | | Building Websites with TYPO3Follow a clear path through the power and complexity of TYPO3 to get started, and build your own TYPO3 website This book is a fast paced tutorial to creating a website using TYPO3. If you have never used TYPO3, or even any web content management system before, then you need not look further than this book as it walks you through each step to... | | Foundation Actionscript 3.0 Animation: Making Things Move!In this book, you'll learn
- All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
- Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
- How to handle user interaction via the keyboard and
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