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OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Key Features

  • Explore techniques for implementing shadows using shadow maps and shadow volumes
  • Learn to use GLSL...
Java Language Features: With Modules, Streams, Threads, I/O, and Lambda Expressions
Java Language Features: With Modules, Streams, Threads, I/O, and Lambda Expressions
Work with essential and advanced features of the Java programming language such as Java modules development, lambda expressions (closures), inner classes, threads, I/O, Collections, garbage collection, and more. Author Kishori Sharan provides over 50 diagrams and 290 complete programs to help you visualize and better understand the topics...
Hands-On System Programming with Go: Build modern and concurrent applications for Unix and Linux systems using Golang
Hands-On System Programming with Go: Build modern and concurrent applications for Unix and Linux systems using Golang

Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications

Key Features

  • Learn how to write Unix and Linux system code in Golang v1.12
  • Perform inter-process communication using pipes, message...
C++ High Performance: Boost and optimize the performance of your C++17 code
C++ High Performance: Boost and optimize the performance of your C++17 code

Write code that scales across CPU registers, multi-core, and machine clusters

Key Features

  • Explore concurrent programming in C++
  • Identify memory management problems
  • Use SIMD and STL containers for performance improvement

Book...

Design Methods and Applications for Distributed Embedded Systems
Design Methods and Applications for Distributed Embedded Systems

The ever decreasing price/performance ratio of microcontrollers makes it economically attractive to replace more and more conventional mechanical or electronic control systems within many products by embedded real-time computer systems. An embedded real-time computer system is always part of a well-specified larger system, which we call an...

Learn Java for Android Development
Learn Java for Android Development

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of...

The Shallows: What the Internet Is Doing to Our Brains
The Shallows: What the Internet Is Doing to Our Brains

“Is Google making us stupid?” When Nicholas Carr posed that question, in a celebrated Atlantic Monthly cover story, he tapped into a well of anxiety about how the Internet is changing us. He also crystallized one of the most important debates of our time: As we enjoy the Net’s bounties, are we sacrificing our...

Crystal Clear : A Human-Powered Methodology for Small Teams (Agile Software Development Series)
Crystal Clear : A Human-Powered Methodology for Small Teams (Agile Software Development Series)

Carefully researched over ten years and eagerly anticipated by the agile community, Crystal Clear: A Human-Powered Methodology for Small Teams is a lucid and practical introduction to running a successful agile project in your organization. Each chapter illuminates a different important aspect of...

Eye Tracking Methodology: Theory and Practice
Eye Tracking Methodology: Theory and Practice
Despite the availability of cheap, fast, accurate and usable eye trackers, there is still little information available on how to develop, implement and use these systems. This second edition of Andrew Duchowski’s successful guide to these systems contains significant additional material on the topic and fills this gap in the market with this...
Handbook of Asynchronous Machines with Variable Speed (ISTE)
Handbook of Asynchronous Machines with Variable Speed (ISTE)

This handbook deals with the asynchronous machine in its close environment. It was born from a reflection on this electromagnetic converter whose integration in industrial environments takes a wide part. Previously this type of motor operated at fixed speed, from now on it has been integrated more and more in processes at variable speed. For...

Learn Java for Android Development
Learn Java for Android Development

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of...

Holographic Imaging
Holographic Imaging
This is a book about the three-dimensional imaging technique of holography. It covers the fundamental physical and optical principles of using diffraction to record and reconstruct images, human perception, and the history of holographic imaging with an approachable explanation of both basic and advanced holographic concepts. This authoritative...
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