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 Practical Android 4 Games Development
Hi there, and welcome to the world of Android game development. You came here to learn
about game development on Android, and we hope to be the people who enable you to
realize your ideas.
Together we'll cover quite a range of materials and topics: Android basics, audio and
graphics programming, a little math... |  |  Software Abstractions: Logic, Language, and Analysis
As a programmer working for Logica UK in London in the mid-1980’s, I became a passionate advocate of formal methods. Extrapolating from small successes with VDM and JSP, I was sure that widespread use of formal methods would bring an end to the software crisis.
One approach especially intrigued me. John Guttag and Jim... |  |  WebGL: Up and Running
In early 1994, Tim Berners-Lee put out an open call for a virtual reality specification for
the Web; Mark Pesce and I answered. Only being able to afford one plane ticket, we sent
Mark to Geneva to present our Labyrinth prototype at the first-ever World Wide Web
Developers’ Conference. With typical bombast, ... |
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