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| | Physics for Game ProgrammersThis book illustrates how to infuse compelling and realistic action into game programmingeven if you dont have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and behavior of cars, planes, projectiles, rockets, and... | | |
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Engineering Secure Software and Systems: Third International Symposium
It is our pleasure to welcome you to the third edition of the International Symposium
on Engineering Secure Software and Systems.
This unique event aims at bringing together researchers from software engineering
and security engineering, which might help to unite and further develop
the two communities in this and future... | | Time-Dependent Problems and Difference Methods
Praise for the First Edition
". . . fills a considerable gap in the numerical analysis literature by providing a self-contained treatment . . . this is an important work written in a clear style . . . warmly recommended to any graduate student or researcher in the field of the numerical solution of partial... | | |
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