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 Pro OpenGL ES for Android
In 1985 I brought home a new shiny Commodore Amiga 1000, about one week after
they were released. Coming with a whopping 512K of memory, programmable
colormaps, a Motorola 68K CPU, and a modern multitasking operating system, it had
“awesome” writ all over it. Metaphorically speaking, of course. I thought it might
make a... |  |  Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated
development environment. It assumes you have some development experience
and are familiar with the Cocoa API. It won’t teach you how to write code or much
at all about Cocoa. There are other books for that. This one is strictly focused on... |  |  Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once
you've completed the various introductory tutorials, and want to create something with
a little more substance.
In this book, you'll find examples of how to flesh out some of the more complex, or initially
less intuitive, pieces... |
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