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A Guide to LATEX: Document Preparation for Beginners and Advanced Users (3rd Edition)
A Guide to LATEX: Document Preparation for Beginners and Advanced Users (3rd Edition)

A completely revised edition of this accessible guide to LATEX document preparation, bringing it up to date with the latest releases and Web ad PC based developments. A Guide to LATEX covers the basics as well as advanced LATEX topics and contains numerous practical examples and handy tips for avoiding problems. It covers the latest LATEX...

The Agile Culture: Leading through Trust and Ownership
The Agile Culture: Leading through Trust and Ownership

Build Agile Cultures That Unleash Passion, Innovation, and Performance

 

What do you want? Delighted customers. How do you get them? By rapidly delivering innovative, exciting products and services your customers will love to use. How do you do this?...

The Core iOS Developer's Cookbook (5th Edition) (Developer's Library)
The Core iOS Developer's Cookbook (5th Edition) (Developer's Library)

Completely updated for iOS 7 and Xcode 5

This book brings together reliable, proven solutions for the heart of day-to-day iOS 7 development. Renowned  iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover all you need to create successful iOS 7 mobile apps with standard APIs and interface
...

Learning Node.js: A Hands-On Guide to Building Web Applications in JavaScript
Learning Node.js: A Hands-On Guide to Building Web Applications in JavaScript

Learning Node.js

A Hands-On Guide to Building Web Applications in JavaScript

Node.js makes it far easier to create fast, compact, and reliable web/network applications and web servers, and is rapidly becoming indispensable to modern web developers.

Learning Node.js
...
OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL®  ES is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...

Peopleware: Productive Projects and Teams (3rd Edition)
Peopleware: Productive Projects and Teams (3rd Edition)

Peopleware has long been one of my two favorite books on software engineering. Its underlying strength is its base of immense real experience, much of it quantified. Many, many varied projects have been reflected on and distilled; but what we are given is not just lifeless distillate, but vivid examples from...

Apache Hadoop YARN: Moving beyond MapReduce and Batch Processing with Apache Hadoop 2
Apache Hadoop YARN: Moving beyond MapReduce and Batch Processing with Apache Hadoop 2

“This book is a critically needed resource for the newly released Apache Hadoop 2.0, highlighting YARN as the significant breakthrough that broadens Hadoop beyond the MapReduce paradigm.”
—From the Foreword by Raymie Stata, CEO of Altiscale


...

Essential Mobile Interaction Design: Perfecting Interface Design in Mobile Apps (Usability)
Essential Mobile Interaction Design: Perfecting Interface Design in Mobile Apps (Usability)

Design User-Friendly, Intuitive Smartphone and Tablet Apps for Any Platform

Mobile apps should feel natural and intuitive, and users should understand them quickly and easily. This means that effective interaction and interface design is crucial. However, few mobile app developers (or even designers) have...

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game...

A Tour of C++ (C++ In-Depth Series)
A Tour of C++ (C++ In-Depth Series)

The C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language,...

Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications
Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications

Get Started Fast with iOS 7 Core Data App Development
Covers iOS 7 and Xcode 5


This is the first Core Data book to fully reflect Apple’s latest platform innovations, including its dramatic  recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create
...

Learn Python the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code
Learn Python the Hard Way: A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code

You Will Learn Python!

 

Zed Shaw has perfected the world's best system for learning Python. Follow it and you will succeed-just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline,...

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