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Computer Science Experiments (Facts on File Science Experiments)

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Computers are more prevalent in our daily lives than ever before, yet many people are unfamiliar with the concepts and technology of computer science. Offering 20 engaging experiments and activities based on computer research, "Computer Science Experiments" aims to expand students' learning experiences in this field by covering key science concepts. The experiments in this volume come from all major areas of science, including biology, environmental science, physics, chemistry, and Earth systems. Including such helpful experiments as a 'Virtual Pig Dissection', 'Human Parasites', 'Breathing Demonstration', and 'Hydrolysis and Dehydration Synthesis', this easy-to-use and updated resource features full-color line illustrations, tables, and charts to help hold students' attention and clearly explain information. This useful new collection is an ideal primer for middle and high school students, and it offers teachers a new approach to presenting some basic concepts in a new and engaging way.

Digital Sports Photography
Digital Sports Photography
I fly a lot in my job. Frequently, people sitting next to me on the plane ask me what I do for a living. When I tell them that I am a sports photographer, their response is usually something like this: “Wow, what a great job!” They’re right. Sports photography really is a great job.

Asports photographer captures the
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Building a Knowledge-Driven Organization
Building a Knowledge-Driven Organization

In the early 1980s, when Buckman Laboratories was scrambling to meet the rapidly changing needs of its customers, CEO Robert Buckman realized than an organization positioned for the future would have to be organized around knowledge—creating it, sharing it, and applying it—rather than around traditional corporate hierarchies and...

Instructional Engineering in Networked Environments (Tech Training Series)
Instructional Engineering in Networked Environments (Tech Training Series)
A Dynamic, Research-Based Approach to Knowledge Management

In this book, Gilbert Paquette–an internationally recognized expert in the field of technology-based training–offers IT professionals, trainers, and consultants a revolutionary method for going beyond simple information management. Instructional Engineering in Networked...


Knowledge Mining: Proceedings of the NEMIS 2004 Final Conference
Knowledge Mining: Proceedings of the NEMIS 2004 Final Conference
This book contains the papers presented during the 3rd International Workshop on Text Mining and its Applications held in Athens, Greece. This workshop is the final event of the activities of a network of excellence in the area of text mining and its applications. Knowledge Mining includes contributions in the areas of: Document processing,...
Discourse Ontology: Body and the Construction of a World, from Heidegger through Lacan (The Palgrave Lacan Series)
Discourse Ontology: Body and the Construction of a World, from Heidegger through Lacan (The Palgrave Lacan Series)
This book explores the themes within, and limits of, a dialogue between Martin Heidegger’s philosophy of being and Jacques Lacan’s post-Freudian metapsychology. It argues that a conceptual bridging between the two is possible, and lays the foundations of that bridge, starting with Heidegger and proceeding through the work of...
C++ by Dissection
C++ by Dissection
Today, the ANSI C++ programming language is widely used throughout the world in
both academia and industry. In many educational institutions it is the language of
choice for a first programming course and for a language to be used for computer science
instruction. A key reason for this is that C++ has drifted down the
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