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Game Programming All in One, Third Edition gives aspiring game programmers the skills that are needed to create professional-quality games. If you have a working knowledge of C or C++ and are ready to expand your skills into the field of game programming, then get ready to begin your journey with this latest edition! You won't cover the topic of programming in general, but rather the specifics of programming for games. Using the cross-platform Allegro game library, you'll learn how to write complete games that will run on almost any operating system. Both Windows® and Linux® screenshots are displayed throughout. Using the techniques taught within this book and the tools included on the CD-ROM, you'll be able to write standard Windows and DirectX® programs without the cost of an expensive compiler. |
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 Domain Architectures : Models and Architectures for UML ApplicationsThe last two decennia have witnessed many advances in the area of software development. The advent of object-oriented programming languages and modelling languages such as Unified Modeling Language (UML) has increased our ability as developers to design and realize large and enterprise-wide software systems. However, software... |  |  Refurbishment and Upgrading of Buildings: ....I can recommend the book as good reading for students of surveying and architecture, for developers and for those involve with refurbishment of historic buildings.. –Dr. Jagjit Singh, Director, Environmental Building Solutions Ltd, Journal of Architectural Conservation No. 3, November 2001
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