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General Relativity (Graduate Texts in Physics)

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This book provides a completely revised and expanded version of the previous classic edition ‘General Relativity and Relativistic Astrophysics’. In Part I the foundations of general relativity are thoroughly developed, while Part II is devoted to tests of general relativity and many of its applications. Binary pulsars – our best laboratories for general relativity – are studied in considerable detail. An introduction to gravitational lensing theory is included as well, so as to make the current literature on the subject accessible to readers. Considerable attention is devoted to the study of compact objects, especially to black holes. This includes a detailed derivation of the Kerr solution, Israel’s proof of his uniqueness theorem, and a derivation of the basic laws of black hole physics. Part II ends with Witten’s proof of the positive energy theorem, which is presented in detail, together with the required tools on spin structures and spinor analysis. In Part III, all of the differential geometric tools required are developed in detail. A great deal of effort went into refining and improving the text for the new edition. New material has been added, including a chapter on cosmology. The book addresses undergraduate and graduate students in physics, astrophysics and mathematics. It utilizes a very well structured approach, which should help it continue to be a standard work for a modern treatment of gravitational physics. The clear presentation of differential geometry also makes it useful for work on string theory and other fields of physics, classical as well as quantum.

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Beginning Game Level Design (Premier Press Game Development)
Beginning Game Level Design (Premier Press Game Development)
Welcome to Beginning Game Level Design, the book that finally makes sense of low-carb
diets and whether aliens did indeed seed the planet with humanity. Or maybe that’s my
other book, Low-Carb Diets and Alien Conspiracy Theories for Blockheads. This book is
about creating great mods or levels to impress and bring joy to your
...
Learn Excel 2011 for Mac
Learn Excel 2011 for Mac

Microsoft Excel 2011 for the Mac OS X is a powerful application, but many of its most impressive features can be difficult to find. Guy Hart-Davis' Learn Excel 2011 for Mac is a practical, hands-on approach to learning all of the details of Excel 2011 to get work done efficiently on Mac OS X. From using formulas and...

Foundations of Joomla!
Foundations of Joomla!

Foundations of Joomla is a step by step practical guide that explains building web sites and blogs using Joomla - a very popular and powerful content management system (CMS). The book takes you through the steps of installing Joomla, configuring your database, creating a blog and a website, followed by instructions on creating new...


VMware vSphere 5 Clustering Technical Deepdive
VMware vSphere 5 Clustering Technical Deepdive

** Black & White edition ** VMware vSphere 5 Clustering Technical Deepdive zooms in on three key components of every VMware based infrastructure and is by no means a "how to" guide. It covers the basic steps needed to create a vSphere HA and vSphere DRS cluster and to implement vSphere Storage DRS. Even more important, it...

Embedded C
Embedded C

For people who are about to write their first embedded program - or have been struggling to learn about this important area - this book will save weeks of effort.

This book provides a ‘hardware-free’ introduction to embedded software for
people who:

 Already know how to write software for...

Hollywood Special Effects with Adobe Premiere Elements 3
Hollywood Special Effects with Adobe Premiere Elements 3
Hollywood Special Effects with Adobe Premiere Elements 3 is a book that will help users get to the next level in video editing, and that next level goes beyond simply splicing together clips and creating simple titles. In no time readers will be overlaying multiple tracks of videos and adjusting transparency; creating...
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