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Learn JavaFX 8: Building User Experience and Interfaces with Java 8

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Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion.

The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters.

This book provides complete and comprehensive coverage of JavaFX 8 features; uses an incremental approach to teach JavaFX, assuming no prior GUI knowledge; includes code snippets, complete programs, and pictures; covers MVC patterns using JavaFX; and covers advanced topics such as FXML, effects, transformations, charts, images, canvas, audio and video, DnD, and more. So, after reading and using this book, you'll come away with a comprehensive introduction to the JavaFX APIs as found in the new Java 8 platform.

What you’ll learn

• How to develop rich-client desktop applications using JavaFX 8

• How to use properties, collections, colors, and styles

• How to use controls and handle events to build modern GUI applications

• How to use advanced controls such as TreeView, TableView, and TreeTableView

• How to access webpages in JavaFX applications

• How to draw 2D and 3D shapes, and apply effects and transformations

• How to create animations and charts using the JavaFX 8 APIs

• How to add audio and video to your applications

• How to create GUIs in JavaFX using FXML

• How to provide printing capabilities using the JavaFX Print API

Who this book is for

This book is for Java developers with beginning to intermediate level Java skills who want to learn how to develop modern desktop GUI applications using JavaFX 8.

Table of Contents

Chapter 1. Getting Started with JavaFX

Chapter 2. Properties and Bindings

Chapter 3. Observable Collections

Chapter 4. Managing Stages

Chapter 5. Making Scenes

Chapter 6. Understanding Nodes

Chapter 7. Playing with Colors

Chapter 8. Styling Nodes

Chapter 9. Event Handling

Chapter 10. Understanding Layout Panes

Chapter 11. Model-View-Controller Pattern

Chapter 12. Understanding Controls

Chapter 13. Understanding TableView

Chapter 14. Understanding TreeView

Chapter 15. Understanding TreeTableView

Chapter 16. Browsing Web Pages

Chapter 17. Understanding 2D Shapes

Chapter 18. Understanding Text Nodes

Chapter 19. Understanding 3D Shapes

Chapter 20. Applying Effects

Chapter 21. Understanding Transformations

Chapter 22. Understanding Animation

Chapter 24. Understanding Images

Chapter 25. Drawing on a Canvas

Chapter 26. Understanding Drag-and-Drop

Chapter 27. Understanding Concurrency in JavaFX

Chapter 28. Playing Audios and Videos

Chapter 29. Understanding FXML

Chapter 30. Printing

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