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Network+ 2005 In DepthKnowing how to install, configure, and troubleshoot a computer network is a highly marketable and exciting skill. This book first introduces the fundamental building blocks that form a modern network, such as protocols, topologies, hardware, and network operating systems. It then provides in-depth coverage of the most important... | | Character Development and Storytelling for Games (Game Development Series)This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he... | | Adobe Illustrator CS2 RevealedWritten for beginner-to-intermediate level Illustrator users, ?Adobe Illustrator CS2 Revealed? provides coverage of introductory through advanced features of the latest version of Illustrator. Following a unique style that caters towards beginners, ?Adobe Illustrator CS2 Revealed? provides step-by-step tutorials to teach the skills needed to master... |
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Adobe Audition Ignite!This Ignite! book from Muska & Lipman will help you understand, use, and unleash the power of Adobe Audition, a powerful digital music editing application. Audition is Adobe’s incarnation of Cool Edit, a program that was created by Syntrillium Software. When Adobe first acquired Cool Edit, they repackaged it with a few... | | Beginning Game Level Design (Premier Press Game Development)Welcome to Beginning Game Level Design, the book that finally makes sense of low-carb diets and whether aliens did indeed seed the planet with humanity. Or maybe that’s my other book, Low-Carb Diets and Alien Conspiracy Theories for Blockheads. This book is about creating great mods or levels to impress and bring joy to your... | | 3D Game Engine Programming (Game Development Series)Developing your own 3D game engine can be a demanding task. If you?re up for the challenge, then "3D Game Engine Programming" is ready to take you through each step. All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these skills behind you, you?re ready to tackle the... |
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Nuendo Power!Whether you are a musician, recording engineer, sound designer, video editor, or other type of media author, certainly you have noticed that the demands of audio production in today’s multimedia environment have increased dramatically. With the proliferation of surround sound systems in theaters, homes, and specialized... | | | | Finale 2005 Power!In this book, you’ll learn all about creating professional-quality sheet music with Finale, and if you already know how to do this, you’ll learn how to do it faster. You’ll begin by establishing a solid understanding of Finale’s framework and then mastering the everyday shortcuts and tricks that make Finale a breeze to use.... |
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