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Using OpenMP: Portable Shared Memory Parallel Programming
Using OpenMP: Portable Shared Memory Parallel Programming
"The advent of readily-available inexpensive multi-core processors has made parallel programming more important and more accessible than ever before. OpenMP is a popular way to write parallel programs, and this book makes OpenMP knowledge available to the average programmer in an understandable, easy-to-apply fashion, while still providing...
The Government Machine: A Revolutionary History of the Computer
The Government Machine: A Revolutionary History of the Computer
Sitting in the reading rooms of the Public Record Office in London, a historian is in the center of a museum of organization. Copies of the catalogue to the museum fill several walls (although these are now complemented by online versions). The catalogue lists are dominated by references to objects of one kind: the file. The file has in its...
Accessing and Browsing Information and Communication
Accessing and Browsing Information and Communication
This book contends that accessing and browsing information and communication are multidimensional and consequential aspects of the information user’s entire experience and of general human behavior. Problems in information creation, processing, transmittal, and use often arise from an incomplete conceptualization of the "information...
The Computer Contradictionary: 2nd Edition
The Computer Contradictionary: 2nd Edition
"Ascertain the meaning before consulting this dictionary," warns the author of this collection of deliberately satirical misdefinitions.

New computer cultures and their jargons have burgeoned since this book's progenitor, The Devil's DP Dictionary, was published in 1981. This updated version of Stan
...
Systematics as Cyberscience: Computers, Change, and  Continuity in Science (Inside Technology)
Systematics as Cyberscience: Computers, Change, and Continuity in Science (Inside Technology)
The use of information and communication technology in scientific research has been hailed as the means to a new larger-scale, more efficient, and cost-effective science. But although scientists increasingly use computers in their work and institutions have made massive investments in technology, we still have little idea how computing affects the...
Information Arts: Intersections of Art, Science, and Technology
Information Arts: Intersections of Art, Science, and Technology
A new breed of contemporary artist engages science and technology--not just to adopt the vocabulary and gizmos, but to explore and comment on the content, agendas, and possibilities. Indeed, proposes Stephen Wilson, the role of the artist is not only to interpret and to spread scientific knowledge, but to be an active partner in determining the...
Software Development Failures
Software Development Failures
Failed or abandoned software development projects cost the U.S. economy alone billions of dollars a year. In Software Development Failures, Kweku Ewusi-Mensah offers an empirically grounded study that suggests why these failures happen and how they can be avoided. Case studies analyzed include the well-known Confirm travel industry...
The New Media Reader
The New Media Reader
This reader collects the texts, videos, and computer programs--many of them now almost impossible to find--that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical...
Introduction to Machine Learning (Adaptive Computation and Machine Learning)
Introduction to Machine Learning (Adaptive Computation and Machine Learning)
The goal of machine learning is to program computers to use example data or past experience to solve a given problem. Many successful applications of machine learning exist already, including systems that analyze past sales data to predict customer behavior, recognize faces or spoken speech, optimize robot behavior so that a task can be completed...
WordNet: An Electronic Lexical Database (Language, Speech, and Communication)
WordNet: An Electronic Lexical Database (Language, Speech, and Communication)
WordNet, an electronic lexical database, is considered to be the most important resource available to researchers in computational linguistics, text analysis, and many related areas. Its design is inspired by current psycholinguistic and computational theories of human lexical memory. English nouns, verbs, adjectives, and adverbs are organized into...
Augmented Learning: Research and Design of Mobile Educational Games
Augmented Learning: Research and Design of Mobile Educational Games
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars, teachers, and students alike. In Augmented Learning, Eric Klopfer describes the largely untapped potential of mobile learning games--games played on such handheld devices as cell phones,...
Numbered Lives: Life and Death in Quantum Media (Media Origins)
Numbered Lives: Life and Death in Quantum Media (Media Origins)
A feminist media history of quantification, uncovering the stories behind the tools and technologies we use to count, measure, and weigh our lives and realities.

Anglo-American culture has used media to measure and quantify lives for centuries. Historical journal entries map the details of everyday life, while death...

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