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Models and Languages of Object-Oriented Databases (International Computer Science Series)
Models and Languages of Object-Oriented Databases (International Computer Science Series)

Brings together key developments in OO databases from areas such as semantic modelling, formal data models, language design issues, object algebra and rule-based query languages. Shows how these elements may interact within an object-oriented database system. Paper. DLC: Object-oriented database.

Object-oriented databases have been...

Data Structures and Their Algorithms
Data Structures and Their Algorithms

Like all engineering activities, computer programming is both craft and science. Building a bridge or a computer program requires familiarity with the known techniques for the overall design of similar artifacts. And making intelligent choices among the available techniques and designs requires understanding of the mathematical principles...

Discrete Mathematics (4th Edition)
Discrete Mathematics (4th Edition)

Today an increasing proportion of the applications of mathematics involves discrete rather than continuous models. The main reason for this trend is the integration of the computer into more and more of modem society. This book is intended for a one-semester introductory course in discrete mathematics.

Prerequisites Even though a...

Painter 11 for Photographers: Creating painterly images step by step
Painter 11 for Photographers: Creating painterly images step by step

Whether you are new to Painter or a seasoned pro wanting to take your digital art to the next level, this inspirational book and DVD package will show you how to get the most out of Corel's powerful painting software.

Starting with the basics and moving on to cover brushes, textures, cloning, toning and other effects, Martin...

Perl Power!: A JumpStart Guide to Programming with Perl 5
Perl Power!: A JumpStart Guide to Programming with Perl 5

After the two successful years that this book has been available in German-speaking countries, the publishers decided to translate it into English and allow me the opportunity to address not only my German countrymen but savvy Perl programmers throughout the world!

This book has come a long way since it was first published: it was...

Web Services: A Manager's Guide
Web Services: A Manager's Guide

"This book performs a valuable service for managers seeking to harness the business potential of Web services technology. Bringing a real practitioner's experience to the task, Anne carefully walks managers through the fundamentals of Web services technology. She does a superb job of helping managers understand this technology so...

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms,...

Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps
Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps

Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews....

Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications
Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications

The first book to completely demystify leading-edge component development with the Adobe Flex 3 platform - How to build components for Flex and AIR applications using ActionScript 3.0 and Adobe's powerful MXML user interface markup language - Covers expert techniques most books ignore, including component metadata, error handling,...

Embedded C
Embedded C

For people who are about to write their first embedded program - or have been struggling to learn about this important area - this book will save weeks of effort.

This book provides a ‘hardware-free’ introduction to embedded software for
people who:

 Already know how to write software for...

Concurrent Programming on Windows
Concurrent Programming on Windows

“When you begin using multi-threading throughout an application, the importance of clean architecture and design is critical. . . . This places an emphasis on understanding not only the platform’s capabilities but also emerging best practices. Joe does a great job interspersing best practices alongside theory...

Parallel Program Design: A Foundation
Parallel Program Design: A Foundation

It is not often that we can welcome the advent of a new theory of programming. Twelve years ago, E.W. Dijkstra published his Discipline of Programming, which is still a definitive source-book on the development of sequential algorithms. And now Chandy and Misra have shown how Dijkstra's methods, and other more recent developments, can be...

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