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Automated Software Testing: Introduction, Management, and Performance: Introduction, Management, and Performance
Automated Software Testing: Introduction, Management, and Performance: Introduction, Management, and Performance
Automated Software Testing addresses the challenge for today’s software professionals who are faced with real schedule deadlines and need to introduce, manage, and perform automated testing on a project. The book addresses automated testing within a client-server or Web environment.

The focus of this book is
...
Essential App Engine: Building High-Performance Java Apps with Google App Engine (Developer's Library)
Essential App Engine: Building High-Performance Java Apps with Google App Engine (Developer's Library)
A single hype is not enough to change the world. But multiple hypes together can change it as long as they are part of a bigger trend.

This book discusses more than one hyped technology: cloud computing, NoSQL, and HTML5. The technologies in this book combine well with other hyped technologies: functional
...
Data Structures and Algorithm Analysis in Java (3rd Edition)
Data Structures and Algorithm Analysis in Java (3rd Edition)

This new Java edition describes data structures, methods of organizing large amounts of data, and algorithm analysis, the estimation of the running time of algorithms. As computers become faster and faster, the need for programs that can handle large amounts of input becomes more acute. Paradoxically, this requires more...

Algorithms in C++ Part 5: Graph Algorithms (3rd Edition) (Pt.5)
Algorithms in C++ Part 5: Graph Algorithms (3rd Edition) (Pt.5)

GRAPHS AND GRAPH algorithms are pervasive in modern computing applications. This book describes the most important known methods for solving the graph-processing problems that arise in practice. Its primary aim is to make these methods and the basic principles behind them accessible to the growing number of people in need of knowing them. The...

Data Structures and Algorithm Analysis in C (2nd Edition)
Data Structures and Algorithm Analysis in C (2nd Edition)

This book describes data structures, methods of organizing large amounts of data, and algorithm analysis, the estimation of the running time of algorithms. As computers become faster and faster, the need for programs that can handle large amounts of input becomes more acute. Paradoxically, this requires more careful attention...

CMMI for Services: Guidelines for Superior Service
CMMI for Services: Guidelines for Superior Service

CMMI® for Services (CMMI-SVC) is a comprehensive set of guidelines to help organizations establish and improve processes for delivering services. By adapting and extending proven standards and best practices to reflect the unique challenges faced in service industries, CMMI-SVC offers providers a...

Designing Interactive Systems: People, Activities, Contexts, Technologies
Designing Interactive Systems: People, Activities, Contexts, Technologies

Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it...

Peer to Peer: Collaboration and Sharing over the Internet
Peer to Peer: Collaboration and Sharing over the Internet

The idea of writing this book, Peer to Peer: Collaboration and Sharing over the Internet, seemed in several ways a natural and complementary progression from the previous one, The Wiki Way (Addison-Wesley, 2001). Subtitled Quick...

Programming in Objective-C, Third Edition (Developer's Library)
Programming in Objective-C, Third Edition (Developer's Library)

Dennis Ritchie at AT&T Bell Laboratories pioneered the C programming language in the early 1970s. However, this programming language did not begin to gain widespread popularity and support until the late 1970s.This was because, until that time, C compilers were not readily available for commercial use outside of Bell Laboratories....

iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,...

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk

So you want to be a game developer?

Developing games for the iPhone or iPad can be a lot of fun. It is one of the few things we can do to feel like a kid again. Everyone, it seems, has an idea for a game, and what better platform to develop for than the iPhone and iPad?

What stops most people from actually developing...

Design Patterns in Java(TM) (Software Patterns Series)
Design Patterns in Java(TM) (Software Patterns Series)

DESIGN PATTERNS ARE class- and method-level solutions to common problems in object-oriented design. If you’re an intermediate-level Java programmer who wants to become advanced or an advancedlevel Java programmer who hasn’t yet studied design patterns, this book is for you.

Design Patterns in Java™ takes a...

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