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Patterns-Based Engineering: Successfully Delivering Solutions via Patterns
Patterns-Based Engineering: Successfully Delivering Solutions via Patterns

Successfully delivering Solutions via Patterns

In Patterns-Based Engineering, two leading experts bring together true best practices for developing and deploying successful software-intensive systems. Drawing on their extensive enterprise development experience, the authors clearly show how...

Cloud Computing and SOA Convergence in Your Enterprise: A Step-by-Step Guide
Cloud Computing and SOA Convergence in Your Enterprise: A Step-by-Step Guide

Massive, disruptive change is coming to IT as Software as a Service (SaaS), SOA, mashups, Web 2.0, and cloud computing truly come of age. Now, one of the world’s leading IT innovators explains what it all means—coherently, thoroughly, and authoritatively.

Writing for IT executives, architects, and developers
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Understanding SCA (Service Component Architecture)
Understanding SCA (Service Component Architecture)

Use SCA to Simplify the Development and Delivery of Service-Based Applications

 

Service Component Architecture (SCA) is a new programming model that enables developers to build distributed applications more efficiently and effectively than previous...

Concrete Mathematics: A Foundation for Computer Science (2nd Edition)
Concrete Mathematics: A Foundation for Computer Science (2nd Edition)

This book, updated and improved, introduces the mathematics that support advanced computer programming and the analysis of algorithms. The book's primary aim is to provide a solid and relevant base of mathematical skills. It is an indispensable text and reference for computer scientists and serious programmers in virtually every...

The Unabridged Pentium 4: IA32 Processor Genealogy
The Unabridged Pentium 4: IA32 Processor Genealogy

The Unabridged Pentium 4 offers unparalleled coverage of Intel's IA32 family of processors, from the 386 through the Pentium 4 and Pentium M processors. Unlike other texts, which address solely a hardware or software audience, this book serves as a comprehensive technical reference for both audiences. Inside, the Mindshare trainers cover...

Agile Project Management: Creating Innovative Products (2nd Edition)
Agile Project Management: Creating Innovative Products (2nd Edition)

Best practices for managing projects in agile environments—now updated with new techniques for larger projects

 

Today, the pace of project management moves faster. Project management needs to become more flexible and far more responsive to...

Exploiting Online Games: Cheating Massively Distributed Systems
Exploiting Online Games: Cheating Massively Distributed Systems

If you are a gamer, a game developer, a software security professional, or an interested bystander, this book exposes the inner workings of online-game security for all to see.

From the authors of the best-selling Exploiting Software, Exploiting Online Games takes a frank look at controversial security issues...

Programming in Python 3: A Complete Introduction to the Python Language (2nd Edition)
Programming in Python 3: A Complete Introduction to the Python Language (2nd Edition)

Python is probably the easiest-to-learn and nicest-to-use programming language in widespread use. Python code is clear to read and write, and it is concise without being cryptic. Python is a very expressive language, which means that we can usually write far fewer lines of Python code than would be required for an equivalent application written...

Network Programming in Windows NT
Network Programming in Windows NT

Sinha explains the use of Windows and Windows NT inter-process communication methods to build applications which can communicate with their counterparts over the network. This book explores the challenges that developers face when they are developing network-aware or client/server programs within the Windows and Windows NT operating systems.

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OpenGL Shading Language (3rd Edition)
OpenGL Shading Language (3rd Edition)

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable...

Essential LINQ
Essential LINQ

“Charlie and Dinesh bring important skills to this project that enable them to show how LINQ works and the practical ways you can use it in your daily development process.”

From the Foreword by Anders Hejlsberg

 

Windows 2003 Shell Scripting
Windows 2003 Shell Scripting

Pressestimmen

Nicht nur für Administratoren von Windows Server 2003 - auch für Windows XP Poweruser dürfte das unterhaltsame und zugleich informativ verfasste Buch ein wertvoller Ratgeber in Sachen Scripting und Automatisierung sein. [...]Das Buch...
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