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Practical Guide to Ubuntu Linux, A (3rd Edition)
Practical Guide to Ubuntu Linux, A (3rd Edition)

The Most Complete, Easy-to-Follow Guide to Ubuntu Linux

  • The #1 Ubuntu server resource, fully updated for Ubuntu 10.4 (Lucid Lynx)–the Long Term Support (LTS) release many companies will rely on for years!
Getting Started with IBM WebSphere sMash
Getting Started with IBM WebSphere sMash

Use IBM WebSphere sMash to Rapidly Deliver Scalable, Flexible Web 2.0 Applications

 

With the radically new IBM WebSphere sMash and the Project Zero platform, it’s far easier to develop, assemble, and run applications and mashups that align...

Essential Issues in SOC Design: Designing Complex Systems-on-Chip
Essential Issues in SOC Design: Designing Complex Systems-on-Chip

This book originated from a workshop held at the DATE 2005 conference, namely Designing Complex SOCs. State-of-the-art in issues related to System-on-Chip (SoC) design by leading experts in the fields, covers IP development, verification, integration, chip implementation, testing and software.

SOC design is fast becoming the key...

Max Ferguson's Digital Darkroom Masterclass
Max Ferguson's Digital Darkroom Masterclass

Max Ferguson is a leading monochrome printer. Well established in his field, he has worked for many top photographic laboratories, including Joe's Basement and Visualeyes. He has also run his own successful business. Max is now based in Australia, working for Photo Technica.

To find out 'what happens between click and
...

Handbook of Software Engineering and Knowledge Engineering, Volume 1
Handbook of Software Engineering and Knowledge Engineering, Volume 1

This is the first handbook to cover comprehensively both software engineering and knowledge engineering - two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge...

Developing Hybrid Applications for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone
Developing Hybrid Applications for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone

“For those not ready to tackle the complexities of Objective-C, this is a great way to get started building iPhone apps. If you know the basics of HTML, JavaScript, and CSS, you’ll be building apps in no time.”

—August Trometer, Owner of FoggyNoggin Software,...

Conceptual Database Design: An Entity-Relationship Approach
Conceptual Database Design: An Entity-Relationship Approach

Database design is the process of determining the organization of a database, including its structure, contents, and the applications to be run. For a long time, database design was considered a task for experts, and was regarded as more of an art than a science. However, much progress has been made in database design, and it is now...

Cloud Computing and Software Services: Theory and Techniques
Cloud Computing and Software Services: Theory and Techniques

Thanks to its inherent resilience to failure and the increasing availability of open-source cloud infrastructure software and virtualization software stacks, services delivered from the cloud have expanded past web applications to include storage, raw computing, and access to specialized services. The possibility of satisfying maintenance and...

60GHz Technology for Gbps WLAN and WPAN: From Theory to Practice
60GHz Technology for Gbps WLAN and WPAN: From Theory to Practice

This book addresses 60 GHz technology for Gbps WLAN and WPAN from theory to practice, covering key aspects for successful deployment.

In this book, the authors focus specifically on 60 GHz wireless technology which has emerged as the most promising candidate for multi-gigabit wireless indoor communication systems. 60 GHz...

Evaluation of Novel Approaches to Software Engineering: 3rd and 4th International Conference
Evaluation of Novel Approaches to Software Engineering: 3rd and 4th International Conference

This book is a peer-reviewed collection of papers, modified and extended for the purpose of this publication, but originally presented at the International Conference on Evaluation of Novel Approaches to Software Engineering 2008 and 2009 (ENASE 2008 / 2009). The book’s content is placed within the entire framework of software...

Verification and Validation in Systems Engineering: Assessing UML/SysML Design Models
Verification and Validation in Systems Engineering: Assessing UML/SysML Design Models

Verification and validation represents an important process used for the quality assessment of engineered systems and their compliance with the requirements established at the beginning of or during the development cycle.

Debbabi and his coauthors investigate methodologies and techniques that can be employed for the automatic...

Learning ActionScript 3.0
Learning ActionScript 3.0

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential...

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