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iPhone For Dummies (Computer/Tech)
iPhone For Dummies (Computer/Tech)
Play podcasts, music, videos, and photo slideshows

Customize your iPhone, fill it with cool stuff, even use it to manage your life

With Apple's iPhone, you have the world virtually in your pocket. But because it does so much, there's much to know about using it! This full-color guide shows you...

Bulletproof Web Design: Improving flexibility and protecting against worst-case scenarios with XHTML and CSS (2nd Edition)
Bulletproof Web Design: Improving flexibility and protecting against worst-case scenarios with XHTML and CSS (2nd Edition)
No matter how visually appealing or content-packed a Web site may be, if it's not adaptable to a variety of situations and reaching the widest possible audience, it isn't really succeeding. In Bulletproof Web Desing, author and Web designer extraordinaire, Dan Cederholm outlines standards-based strategies for building designs that provide...
Maximum Energy for Life: A 21-Day Strategic Plan to Feel Great, Reverse the Aging Process, and Optimize Your Health
Maximum Energy for Life: A 21-Day Strategic Plan to Feel Great, Reverse the Aging Process, and Optimize Your Health

For more than twenty-five years, Mackie Shilstone has helped the world’s most famous sports figures, elected officials, and businesspeople become more focused, eat healthier, and achieve greater success at what they do best. Now, Shilstone has distilled his performance-enhancing secrets into a book that can help anyone feel younger, live...

Mobile Device Game Development (Game Development Series)
Mobile Device Game Development (Game Development Series)
Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge® MobileVB SDK and Paint Shop Pro® in conjunction with Visual Basic® to create games that can be played on numerous mobile game devices(e.g., Palm, Nokia, and PocketPC). The book and...
Physics for Game Developers
Physics for Game Developers
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game...
OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the...
Wii For Dummies, New Edition (Computers)
Wii For Dummies, New Edition (Computers)
Just got a Nintendo Wii game console? Thinking about one? Wii offers video games, exercise tools, the opportunity to create a cool Mii character, and lot of other entertainment options. Wii For Dummies shows you how to get the most from this fun family game system.

This book shows you how to get physical with Wii Sports, turn game...

  
   
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