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 Professional SQL Server 2005 Performance Tuning (Programmer to Programmer)
Professional SQL Server 2005 Performance Tuning
Written by a team of expert SQL users, this comprehensive resource approaches performance tuning from a new perspective by showing you a methodical scientific approach to diagnose performance problems. In addition, the authors demonstrate how to make use of the key... |  |  Creating Web Pages For DummiesIt’s easy to design, build, and post a Web page with Google Page Creator or CoffeeCup HTML Editor, but a friendly guide still comes in handy. Creating Web Pages For Dummies®, 9th Edition introduces you to Web design software and online page-building tools, and walks you through the process in record time.
Like its... |  |  Oracle Essbase 9 Implementation Guide
The hot new data analysis trends involve business intelligence and analytics. The technology that supports business intelligence and analytics better than anything else is today's multidimensional OLAP technology - and there is none better than Oracle Essbase! Although storing data in a cube and developing analytical applications leaves... |
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 XML Retrieval (Synthesis Lectures on Information Concepts, Retrieval & Services)Documents usually have a content and a structure. The content refers to the text of the document, whereas the structure refers to how a document is logically organized. An increasingly common way to encode the structure is through the use of a mark-up language. Nowadays, the most widely used mark-up language for representing structure is the... |  |  Game Character Animation All in OneWithin the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the... |  |  3D Game Programming for Teens"3D Game Programming for Teens" is a comprehensive, step-by-step introduction to 3D game programming for both teenagers and non-programmers. Organized into three parts, the book begins with an introduction to the game development industry, the game development process, and game engines including WildTangent. Part two covers JavaScript and... |
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