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Beginning Photo Retouching and Restoration Using GIMP
Beginning Photo Retouching and Restoration Using GIMP

Beginning Photo Retouching & Restoration Using GIMP teaches the reader how to achieve professional results using this high end image editor. You'll learn how to do everything from making dull images "pop" to resurrecting badly damaged photographs deemed beyond any hope of rescue. There's no need to shell out...

Linux in a Nutshell
Linux in a Nutshell

Over the last few years, Linux has grown both as an operating system and a tool for personal and business use. Simultaneously becoming more user friendly and more powerful as a back-end system, Linux has achieved new plateaus: the newer filesystems have solidified, new commands and tools have appeared and become standard, and...

Beginning 3D Game Programming
Beginning 3D Game Programming
There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few "game development" books on the market, few deal with 3D game development. Those that do are mainly aimed at advanced readers. This book will provide a practical, example driven...
PC Magazine Digital SLR Photography Solutions
PC Magazine Digital SLR Photography Solutions

If you want to use your Digital SLR camera like a pro, let a pro (or two) show you how! Sally Wiener Grotta and Daniel Grotta have been covering the world of digital photography since 1991, and this book is like a private course in DSLR mastery. From understanding the parts of your camera to using the controls effectively to shooting stunning,...

Beginning XML with C# 2008: From Novice to Professional (Expert's Voice in .Net)
Beginning XML with C# 2008: From Novice to Professional (Expert's Voice in .Net)
Beginning XML with C# 2008 focuses on XML and how it is used within .NET 3.5. As you’d expect of a modern application framework, .NET 3.5 has extensive support for XML in everything from data access to configuration, from raw parsing to code documentation. This book demystifies all of this. It explains the basics of XML as well as...
Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
It’s hard to believe the runaway popularity XNA has achieved in the short period of time since it was released in late 2006. At that time, I got together with a couple friends to check out (with some trepidation, I must confess) whether games really could be written in managed code.

We were very excited, and everyone wanted to know
...
Beginning F#
Beginning F#

Functional programming is perhaps the next big wave in application development. As experienced developers know, functional programming makes its mark by allowing application builders to develop solutions to complicated programming situations cleanly and efficiently. A rich history of functional languages, including Erlang and OCaml, leads the...

Ultimate Game Programming with DirectX
Ultimate Game Programming with DirectX

Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and you'll...

Beginning BlackBerry 7 Development
Beginning BlackBerry 7 Development

Are you interested in creating BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse? Then this is the book for you. Beginning BlackBerry 7 Development offers a hands-on approach to learning how to build and deploy sophisticated BlackBerry apps using the latest tools...

Build iOS Games with Sprite Kit: Unleash Your Imagination in Two Dimensions
Build iOS Games with Sprite Kit: Unleash Your Imagination in Two Dimensions

For beginning iOS developers who want to write games and interactive applications.

Take your game ideas from paper to pixels using Sprite Kit, Apple's 2D game development engine. Build two exciting games using Sprite Kit and learn real-world, workshop-tested insights about game design, including cognitive
...

Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Building a 2D Game Physics Engine: Using HTML5 and JavaScript
Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body...
Windows 10 Anniversary Update Bible
Windows 10 Anniversary Update Bible

Your all-inclusive guide to Windows 10 Anniversary Edition

Windows 10 Bible, Anniversary Update presents the ultimate reference for enterprise and professional Windows 10 Anniversary Update users. From setup and settings to networking and the daily workflow, this book provides expert guidance on all aspects of the OS....

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