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Beginning Xcode
Beginning Xcode

Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to...

Beginning Xcode: Swift Edition
Beginning Xcode: Swift Edition

Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.

If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode,...

The Book of Qt 4: The Art of Building Qt Applications
The Book of Qt 4: The Art of Building Qt Applications
Cross-platform development is a kind of holy grail, and Trolltech's Qt toolkit may well be the most promising solution yet to this development challenge. Qt is widely used for the development of GUI applications as well as console tools and servers, and it's especially appealing to programmers who need to write cross-platform applications to run on...
Developing iOS Applications with Flex 4.5
Developing iOS Applications with Flex 4.5

Apple originally introduced iOS in January of 2007 as the operating system for the iPhone, under the original name of iPhone OS. In June of 2010, Apple renamed its mobile operating system to iOS.

This book will walk you through the creation of your first Adobe AIR application using the Flex 4.5 framework and...

iOS Auto Layout Demystified (2nd Edition) (Mobile Programming)
iOS Auto Layout Demystified (2nd Edition) (Mobile Programming)

Completed Updated for iOS 7 and Xcode 5

Auto Layout transforms the way you create iOS user interfaces. As flexible as it is powerful, Auto Layout gives you unprecedented control over your iOS user interfaces. But Auto Layout has a reputation for difficulty. In iOS Auto Layout Demystified, Second Edition,
...

Creating Mashups with Adobe Flex and AIR (Friends of Ed Abobe Learning Library)
Creating Mashups with Adobe Flex and AIR (Friends of Ed Abobe Learning Library)
It is fair to say that one of the fastest-moving areas in technology, in terms of innovation and “coolness,” is the Web. In the space of ten years, it has gone from being a near text-only medium to a platform upon which developers can create immersive and highly interactive experiences. The impacts on business, entertainment, and...
Professional Papervision3D (Wrox Programmer to Programmer)
Professional Papervision3D (Wrox Programmer to Programmer)

Flash programmers have always enjoyed a freedom of expression unparalleled in other programming platforms. And with the release of AS3 and CS4, Adobe has propelled that freedom of expression into the third dimension.

But long before AS3, Flash developers were experimenting with 3D. And applications like Papervision3D formalized...

The Unofficial LEGO Technic Builder's Guide
The Unofficial LEGO Technic Builder's Guide
Please do not consider any construction you find in this book to be a final or definitive design. There is always room for tinkering and improvements: As a matter of fact, some of the constructions shown in this guide make deliberate use of basic LEGO pieces, to help those who try to build with limited...
Functional Interfaces in Java: Fundamentals and Examples
Functional Interfaces in Java: Fundamentals and Examples
Reduce development time by organizing your programs as chains of functional interfaces and see that the advantages of using functional interfaces include the flexibility and power of inlined functional chains and reuse of functional methods utilized throughout the Java API. You’ll see how complex logical expressions can be reduced...
Intermediate Robot Building
Intermediate Robot Building

Greetings robot builder!

Over the years, I’ve created many homemade robots (some of which, only the builder could love). However, with each successive robotic generation, I try to gradually expand my knowledge of electronics, mechanics, machining, software, and art by experimenting with new techniques, features, or parts...

Programming Windows Azure: Programming the Microsoft Cloud
Programming Windows Azure: Programming the Microsoft Cloud

I hate the term the cloud. I really do. In a surprisingly short period of time, I’ve seen the term twisted out of shape and become a marketing buzzword and applied to every bit of technology one can conjure up. I have no doubt that in a few years, the term the cloud will be relegated to the same giant dustbin for bad technology...

Adobe Flash Catalyst CS5 Classroom in a Book
Adobe Flash Catalyst CS5 Classroom in a Book

This official training guide from Adobe will teach readers all they need to know to create rich interactive experiences with Flash Catalyst CS5, Adobe's exciting new interaction design tool. Flash Catalyst CS5 lets designers create real Adobe Flash and Adobe AIR applications without having to learn ActionScript.

Using
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unlimited object storage image
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