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Circuit Analysis for Complete Idiots
Circuit Analysis for Complete Idiots
In today’s world, there’s an electronic gadget for everything and inside these gadgets are circuits, little components wired together to perform some meaningful function. Have you wondered how a led display sign works or how a calculator works or toy cars work? How is it possible?? All because of electrical circuits. These tiny...
Deep Learning: Practical Neural Networks with Java
Deep Learning: Practical Neural Networks with Java

Build and run intelligent applications by leveraging key Java machine learning libraries

About This Book

  • Develop a sound strategy to solve predictive modelling problems using the most popular machine learning Java libraries.
  • Explore a broad variety of data processing, machine learning,...
Python Machine Learning Cookbook
Python Machine Learning Cookbook

100 recipes that teach you how to perform various machine learning tasks in the real world

About This Book

  • Understand which algorithms to use in a given context with the help of this exciting recipe-based guide
  • Learn about perceptrons and see how they are used to build neural...
Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the...
Lithium Batteries: Advanced Technologies and Applications (The ECS Series of Texts and Monographs)
Lithium Batteries: Advanced Technologies and Applications (The ECS Series of Texts and Monographs)

Explains the current state of the science and points the way to technological advances

First developed in the late 1980s, lithium-ion batteries now power everything from tablet computers to power tools to electric cars. Despite tremendous progress in the last two decades in the engineering and manufacturing of lithium-ion...

Little Green Data Book 2004
Little Green Data Book 2004
In its 3rd annual edition, The Little Green Data Book 2004 is a pocket-sized ready reference on key environmental data for over 200 countries. Key indicators are organized under the headings of agriculture, forestry, biodiversity, energy, emission and pollution, and water and sanitation.

Profiles of each country include 48 key development...

How Do Hybrid Cars Work? (Science in the Real World)
How Do Hybrid Cars Work? (Science in the Real World)

In recent years, there has been much concern about the world's reliance on nonrenewable resources, such as oil. Scientists are attempting to decrease our dependency on oil - something cars require to work. Hybrid cars, which run on alternative energy sources like sunlight, corn, and biofuels, may be the key to using less oil. "How Do Hybrid...

The LEGO MINDSTORMS EV3 Idea Book: 181 Simple Machines and Clever Contraptions
The LEGO MINDSTORMS EV3 Idea Book: 181 Simple Machines and Clever Contraptions

The LEGO® MINDSTORMS® EV3 Idea Book explores dozens of creative ways to build amazing mechanisms with the LEGO MINDSTORMS EV3 set. Each model includes a list of the required parts, minimal text, and colorful photographs from multiple angles so you can re-create it without the need for step-by-step instructions.

...
Physics for Game Developers
Physics for Game Developers
Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game...
Physics for Game Developers: Science, math, and code for realistic effects
Physics for Game Developers: Science, math, and code for realistic effects

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets....

American Cars 1946-1959: Every Model, Year by Year
American Cars 1946-1959: Every Model, Year by Year

From the resumption of automobile production at the close of World War II through the 1950s, the American auto industry would see the births and deaths of several manufacturers, great technological advances, and an era of dramatic styling as a prospering nation asserted its growing mobility. Cars of this period are among the most iconic...

Murach's C++ 2008 (Murach: Training & Reference)
Murach's C++ 2008 (Murach: Training & Reference)

Finally, a great training and reference book for Visual C++ by Dr. Prentiss Knowlton, an instructor of C++ since its inception. This book helps you master C++ 2008 quickly and easily by using all the time- and work-saving features of Visual Studio. That's true whether you're a:

  • Java developer who wants to learn...
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