Getting Started with C++ Audio Programming for Game Development
Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit.
Add audio to your game using FMOD and wrap it in your own...
Absolute C++ (3rd Edition)
Organized around the structure of the C++ programming language, Absolute C++, Third Edition,
benefits C++ readers of all levels with its comprehensive coverage and accessible style. Best-selling author Walt Savitch presents concepts and techniques in a clear, concise manner using understandable language and code...
Covering the basic techniques used in the latest research work, the author consolidates progress made so far, including some very recent and promising results, and conveys the beauty and excitement of work in the field. He gives clear, lucid explanations of key results and ideas, with intuitive proofs, and provides critical examples and numerous...
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