Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading...
How to Make a Robot
Learn the basics of modern robotics while building your own intelligent robot from scratch! You'll use inexpensive household materials to make the base for your robot, then add motors, power, wheels, and electronics.
But wait, it gets better: your creation is actually five robots in one! -- build...
The Mathematica GuideBook for Numerics
Computers were initially developed to expedite numerical calculations. A newer, and in the long run, very
fruitful field is the manipulation of symbolic expressions. When these symbolic expressions represent mathematical
entities, this field is generally called computer algebra . Computer algebra begins with relatively...