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High Performance Computing (RISC Architectures, Optimization & Benchmarks)
The computing power that's available on the average desktop has exploded in the past few years. A typical PC has performance exceeding that of a multi-million dollar supercomputer a mere decade ago. To some people, that might mean that it's time to sit back and watch computers get faster: performance is no longer an issue,... | | Ultra-Fast ASP.NET 4.5
The time that I spent working at Microsoft was an unexpectedly transforming experience. The first half
of my career regularly put me and the companies I worked with in competition with Microsoft, and I was
often surrounded by anti-Microsoft stories and propaganda. However, when I heard about .NET, I
decided I wanted to know more... | | Computer Architecture: Fundamentals and Principles of Computer Design
Digital electronic computer systems have gone through several generations,
and many changes, since they were first built just before and during World
War II. Machines that were originally implemented with electromechanical
relays and vacuum tubes gave way to those constructed with solid-state
devices and, eventually, integrated... |
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| | Collision Detection in Interactive 3D EnvironmentsThe heart of any system that simulates the physical interaction between objects is collision detectionthe ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the... | | |
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