Brimming with beautiful pictures, this successful book guides you through a project-based, progressive curriculum so that you can build all the essential skills to enhance photographs creatively and professionally with Photoshop CS3. If you are an aspiring professional, enthusiastic amateur photographer, or a student learning photography,...
When I fi rst started using Photoshop, it was a much simpler program
to get to grips with compared with what we see today. Since then
Adobe Photoshop CS5 has evolved to supply photographers with
all the tools they need. My aim is to provide you with a working
photographer’s perspective of what Photoshop CS5 can do and how to...
If you want to become a resourceful creative artist then look no further! This quick reference to After Effects will show you how to open, install and get up-and-running to a professional level with Adobe's motion graphics and visual effects software package.
Curtis Sponsler guides you through some of the common stumbling blocks that...
Audiovisual storytelling has a long, well-developed history. As far back as
the earliest known prehistoric times, human beings have communicated the
essence of story through the use of pictures and sound: whether it’s cave paintings
of the hunt, a poet proclaiming the epic adventures of Odysseus, Greek
actors performing tragedy...
The release of InDesign CS5 is nothing short of revolutionary. Now you can apply all the tools that have made InDesign the industry standard for print, to design for interactive electronic media too. With the release of Creative Suite 5, InDesign has evolved from print to “printeractive!” Designers expected to meet the demands of...
With more than 500 million active users around the world and still growing steadily, Facebook is more than just another social media site. In the words of author Dave Awl, Facebook is “the new town square”—the place where people gather to discuss the news of the day as well as share what’s going on in their lives. And...
Digital Design for Print and Web: An Introduction to Theory, Principles, and Techniques was written to help people succeed with digital design. It is a learning product that incorporates both video lessons and an in-depth textbook written from two perspectives—that of a student, and that of a teacher.
At the end of the twentieth century, intellectual property rights collided with everyday life. Expansive copyright laws and digital rights management technologies sought to shut down new forms of copying and remixing made possible by the Internet. International laws expanding patent rights threatened the lives of millions of people around the...
With the advancing development of digital technology, today’s aspiring electronic music producers enjoy a significant degree of creative freedom. For a cost that seemed unimaginable 10 years ago, electronic music producers now can set up studios in their own homes and produce highly accomplished soundtracks. So professional are some of...
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay: The History of Video Games is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along...
The book contains the papers developed from the presentations at the Distributed Intelligence in Design Symposium, held in Salford in May 2009. In this context, Distributed Intelligence refers to the interdisciplinary knowledge of a range of different individuals in different organisations, with different backgrounds and...
Let me begin by saying that this is not a book about game level design; rather, it is about creating art for a game world. This is an important distinction. Game level design is the point at which all the planning, technology, and design converge; and creating the art for that game level is only one part that feeds into that huge process. Yet...