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Maya Studio Projects: Game Environments and Props
Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and... | | iOS Development using MonoTouch Cookbook
Technology is advancing quite rapidly. Portable devices, such as media players, smartphones, and tablets, have brought huge advancements and changes in the way people communicate, share, and consume digital content. Developers need to be up-to-date with the available platforms these devices work on, if they want to be "part of the... | | Advertisers at Work
“Conversations with some of the sharpest minds in advertising lead the reader gently into the heart of the business. A great read whether you’re starting out in advertising or simply want to pick up some tips from the greats.”
—Mark Tungate, author of Adland: A Global History of... |
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Building Flash Web Sites For Dummies (Computer/Tech)So you want to be a Flash Web designer, but you can’t design Flash Web sites in a flash? It all takes time. And it also requires a modicum of knowledge, which is where this book comes in. If you’ve read other Flash how-to books, you know that they cover the sundry topics like how to create really cool animations with... | | Special Ops: Host and Network Security for Microsoft, UNIX, and OracleAs “techies,” we embrace the ability to understand the technology behind how and why things work, to a point beyond most other people’s interest. Usually what drives our interest is curiosity, a curiosity very similar to that which we experienced in childhood.
Curiosity comes in different shapes and sizes... | | Cutting Rhythms: Shaping the Film EditCutting Rhythms is about rhythm in film editing. It begins with the question, 'What can be said about the shaping of a film's rhythm in editing beyond 'it's intuitive'?' This question leads to an in-depth study of editors' rhythmic creativity and intuition, the processes and tools editors work through to shape rhythms, and the functions of... |
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