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 Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®to think about what it means. What is Computer Graphics? Simply defined, Computer Graphics (or CG) is the images generated or modified on a computer. These images may be visualizations of real data or imaginary depictions of a fantasy world.
The use of Computer Graphics effects in movies such as The Incredibles and games such as Myst... |  |  java(TM).rmi: The Remote Method Invocation GuideBefore the Java language was available, distributed systems engineering was greatly concerned with the problem of heterogeneity—the differences between CPUs, OSes, languages, and data formats. The challenge was to create architectureneutral formats and protocols which could be adapted to any architecture without burdening the programmer. RPC... |  |  InfoSecurity 2008 Threat AnalysisAn all-star cast of authors analyze the top IT security threats for 2008 as selected by the editors and readers of Infosecurity Magazine. This book, compiled from the Syngress Security Library, is an essential reference for any IT professional managing enterprise security. It serves as an early warning system, allowing readers to assess... |
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 Mechanistic Images in Geometric Form: Heinrich Hertz's Principles of MechanicsThis book gives an analysis of Hertz's posthumously published Principles of Mechanics in its philosophical, physical and mathematical context. In a period of heated debates about the true foundation of physical sciences, Hertz's book was conceived and highly regarded as an original and rigorous foundation for a mechanistic research program.... |  |  Software Evolution With UML and XMLSoftware Evolution with UML and XML provides a forum where expert insights are presented on the subject of linking three current phenomena: software evolution, UML and XML. Software evolution and reengineering are a real problem in the software industry
About the Author
Hongji Yang is currently... |  |  Embedded Multiprocessors: Scheduling and Synchronization (Signal Processing)From the Foreword. . . . . .The intellectual content in this book is high. While some of the methods it describes are relatively simple, most are quite sophisticated. Yet examples are given that concretely demonstrate how these concepts can be applied in practical hardware architectures. Moreover, there is very little overlap with other books on... |
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