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Nintendo Wii Flash Game Creator's Guide
Nintendo Wii Flash Game Creator's Guide
This book is set up to teach you the basics of Flash and what you need to know to design Flash games that are playable on the Wii. The first two chapters teach the basic concepts of working with Flash and ActionScript (Flash’s programming language). From there, you will learn to create a basic game and play it on your Wii. After that, each...
Mobile Image Communication Using JPEG2000
Mobile Image Communication Using JPEG2000
This thesis is concerned with image communication considering all stages from the beginning to the very end. In order to appropriately handle large raster imagery, the fundamental goal is to reduce the influence of the most limiting factors in mobile environments. In a clear departure from the traditional strategies, this goal is reached by...
XML and Java: Developing Web Applications
XML and Java: Developing Web Applications

XML and Java: Developing Web Applications is a tutorial that will teach Web developers, programmers, and system engineers how to create robust XML business applications for the Internet using the Java technology. The authors, a team of IBM XML experts, introduce the essentials of XML and Java development, from a review of basic concepts to...

Professional Refactoring in Visual Basic (Programmer to Programmer)
Professional Refactoring in Visual Basic (Programmer to Programmer)

Professional Refactoring in Visual Basic

In this one-of-a-kind book, Microsoft MVP Danijel Arsenovski shows you how to utilize the power of refactoring to improve the design of your existing code and become more efficient and productive. He provides you with a hands-on approach so you'll quickly learn how to...

Modeling Reactive Systems With Statecharts : The Statemate Approach
Modeling Reactive Systems With Statecharts : The Statemate Approach
The book provides a detailed description of a set of languages for modeling reactive systems, which underlies the STATEMATE toolset. The approach is dominated by the language of Statecharts, used to describe behavior, combined Activity-charts for describing activities (i.e., the functional building blocks--capabilities or objects) and the data that...
Designing Network Security
Designing Network Security

A practical guide to creating a secure network infrastructure

* Understand basic cryptography and security technologies
* Identify the threats and common attacks to a network infrastructure
* Learn how to create a security policy
* Find out how to recover from a security breach
* Study specific implementation
...

LightWave v9 Lighting (Wordware Game and Graphics Library)
LightWave v9 Lighting (Wordware Game and Graphics Library)
LightWave v9 Lighting is the only book on the market from a professional artist explaining the theory and application of lighting with LightWave 3D. The book has the following key features: Describes step-by-step everything you need to know about the qualities of light; Clearly explains modern lighting concepts; Steps through LightWave's...
Network Infrastructure and Architecture: Designing High-Availability Networks
Network Infrastructure and Architecture: Designing High-Availability Networks
A Comprehensive, Thorough Introduction to High-Speed Networking Technologies and Protocols

Network Infrastructure and Architecture: Designing High-Availability Networks takes a unique approach to the subject by covering the ideas underlying networks, the architecture of the network elements, and the implementation of these elements in optical...

Struts 2 in Action
Struts 2 in Action
The original Struts project revolutionized Java web development and its rapid adoption resulted in the thousands of Struts-based applications deployed worldwide. Keeping pace with new ideas and trends, Apache Struts 2 has emerged as the product of a merger between the Apache Struts and OpenSymphony WebWork projects, united in their goal to develop...
Effective Java (2nd Edition) (The Java Series)
Effective Java (2nd Edition) (The Java Series)
Are you looking for a deeper understanding of the Java™ programming language so that you can write code that is clearer, more correct, more robust, and more reusable? Look no further! Effective Java™, Second Edition, brings together seventy-eight indispensable programmer’s rules of thumb:...
Mac OS X 10.5 Leopard: Peachpit Learning Series
Mac OS X 10.5 Leopard: Peachpit Learning Series
Learn how to get the most out of Mac OS X version 10.5 Leopard with legendary teacher and author Robin Williams.

The Peachpit Learning Series brings you the best-selling authors you know and love, on the topics that are near and dear to you, in a format that allows
...
Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)
Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)
The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold.

The second part describes key aspects of writing games for
...
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