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The Firebird Book: A Reference for Database Developers
The Firebird Book: A Reference for Database Developers

The Firebird Book: A Guide for Database Developers is a comprehensive, practical guide for developing client/server FirebirdSQL database applications for small and large networks of users. FirebirdSQL is an open source database, and while not as popular as MySQL or PostgreSQL, it has a dedicated following, and has far more advanced features.

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Mastering Photoshop CS3 for Print Design and Production
Mastering Photoshop CS3 for Print Design and Production
For a long time now, Photoshop has reigned as the premier image-editing application for print designers and production artists. In fact, those of us in the print and publishing fields have become so dependent on Photoshop that it’s hard to imagine life without it. In the early days of Photoshop, it was considered primarily a tool for graphic...
Dungeon Master 4th Edition For Dummies
Dungeon Master 4th Edition For Dummies
Whether you've been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to:
Canvas Pocket Reference: Scripted Graphics for HTML5
Canvas Pocket Reference: Scripted Graphics for HTML5

The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from...

Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact, behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has...
Crimeware: Understanding New Attacks and Defenses (Symantec Press)
Crimeware: Understanding New Attacks and Defenses (Symantec Press)
“This book is the most current and comprehensive analysis of the state of Internet security threats right now. The review of current issues and predictions about problems years away are critical for truly understanding crimeware. Every concerned person should have a copy and use it for reference.”
Brands That Rock: What Business Leaders Can Learn from the World of Rock and Roll
Brands That Rock: What Business Leaders Can Learn from the World of Rock and Roll
"Reading Brands That Rock is like attending business school, where classes on customer loyalty, consumer behavior, and branding are taught by Mick Jagger, Elton John, Steven Tyler, and Madonna."

–Tommy Hilfiger, Designer

Cadillac and The Rolling Stones. Victoria’s Secret and Madonna. Wal-Mart and...

Database Systems: The Complete Book (2nd Edition)
Database Systems: The Complete Book (2nd Edition)

Database Systems: The Complete Book is ideal for Database Systems and Database Design and Application courses offered at the junior, senior and graduate levels in Computer Science departments. A basic understanding of algebraic expressions and laws, logic, basic data structure, OOP concepts, and programming environments is implied....

Designing for Small Screens: Mobile Phones, Smart Phones, PDAs, Pocket PCs, Navigation Systems, MP3 Players, Game Consoles
Designing for Small Screens: Mobile Phones, Smart Phones, PDAs, Pocket PCs, Navigation Systems, MP3 Players, Game Consoles

The design of interactive applications or presentations on small screens can be challenging for the designer. Not all design concepts that are valid on larger screens can be implemented on the small screen. A multitude of different devices with dissimilar technical specifications fall under the category of small- screen interfaces. Devices in...

Game Developer's Market Guide (Game Development)
Game Developer's Market Guide (Game Development)
This book is for everyone involved in game development and for those who
want to break into the industry.
Calling someone a “game developer” covers a lot of territory. A developer might be
an artist making 3D models; a producer handling external development; a level
designer or composer; a programmer or writer. The
...
iLife '04 All-in-One Desk Reference for Dummies
iLife '04 All-in-One Desk Reference for Dummies
Living the iLife may mean creating a slide show with your own digital photos, adding original music from your GarageBand, and posting it on the Web. Or blending purchased songs with clips from your digital camcorder to make a music video DVD. Or just keeping your iPod loaded with the latest iTunes. Find out how, now!

The Dummies...

Programming Language Pragmatics, Second Edition
Programming Language Pragmatics, Second Edition
"Michael Scott's book could have been entitled: Why Programming Languages Work. It takes a fresh look at programming languages by bringing together ideas and techniques usually covered in disparate language design, compiler, computer architecture, and operating system courses. Its comprehensive and integrated presentation of language...
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