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 The Theory of Matrices in Numerical AnalysisThis book represents an effort to select and present certain aspects of the theory of matrices that are most useful in developing and appraising computational methods for solving systems of linear equations (including the inversion of matrices) and for finding characteristic roots. The solution of linear inequalities and the problems of linear... |  |  |  |  Mac OS X Leopard Killer TipsKiller Tips books are written with one goal in mind: to allow the reader to work faster and smarter. In other books, you’ll often find that the most useful information is found in sidebars, tips, and notes. In a Killer Tips book, there’s nothing to weed through: it’s all sidebars, tips, and notes! Here, Scott Kelby gives you... |
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 |  |  Cryptographic Boolean Functions and ApplicationsBoolean functions are the building blocks of symmetric cryptographic systems. Symmetrical cryptographic algorithms are fundamental tools in the design of all types of digital security systems (i.e. communications, financial and e-commerce).
Cryptographic Boolean Functions and Applications is a concise reference that shows how Boolean... |  |  Open Source SOAYou can build a world-class SOA infrastructure entirely using popular, and mature, open-source applications. Unfortunately, the technical documentation for most open-source projects focuses on a specific product, the big SOA picture. You're left to your own devices to figure out how to cobble together a full solution from the various bits. In... |
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 |  |  3D Game Programming for Teens"3D Game Programming for Teens" is a comprehensive, step-by-step introduction to 3D game programming for both teenagers and non-programmers. Organized into three parts, the book begins with an introduction to the game development industry, the game development process, and game engines including WildTangent. Part two covers JavaScript and... |  |  Game Character Animation All in OneWithin the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the... |
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