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 Ludics: Play as Humanistic Inquiry
This book establishes play as a mode of humanistic inquiry with a profound effect on art, culture and society. Play is treated as a dynamic and relational modality where relationships of all kinds are forged and inquisitive interdisciplinary engagement is embraced. Play cultivates reflection, connection, and creativity, offering new... |  |  |  |  Adoption and Adaption in Digital Business
We live with change. The losing sports team makes changes to become a winning team through the consistent and persistent application of proven principles applied pragmatically. The sports team trains differently, skills up, varies the plays and nurtures the players, brings new leadership, and takes time to resolve issues. The winning team comes... |
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 Game Programming Gems 4 (Game Programming Gems Series)Uncover the secrets of the game industry's best programmers with the newest volume of the Game Programming Gems series With over 60 all new techniques, Game Programming Gems 4 continues to be the definitive resource for developers. Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to... |  |  Emergent Web Intelligence: Advanced Information Retrieval
As the Web continues to grow and evolve, more and more data are
becoming available. Particularly, multimedia and XML-based data are produced
regularly and in increasing way in our daily digital activities, and their retrieval
and access must be explored and studied in this emergent web-based era. This book
provides reviews of... |  |  |
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 Quality Measures in Data Mining (Studies in Computational Intelligence)Data mining analyzes large amounts of data to discover knowledge relevant to decision making. Typically, numerous pieces of knowledge are extracted by a data mining system and presented to a human user, who may be a decision-maker or a data-analyst. The user is confronted with the task of selecting the pieces of knowledge that are of the highest... |  |  Artificial Life Models in SoftwareThis book presents software tools, environments and realities dealing with creation, imitation and analysis of artefactual, virtual, and living forms, written by those who personally design and produce software, hardware, and art installations in artificial life, simulated complex systems, and virtual worlds.
This timely volume offers a... |  |  Video Systems in an IT Environment: The Essentials of Professional Networked MediaAudio/Video (AV) systems and Information Technology (IT) are colliding. Broadcasters and other AV professionals are impacted by the transition to IT components and techniques. This is the first book to focus on the intersection of AV and IT concepts. It includes technology reviews and the tools to understand and evaluate key aspects of hybrid AV... |
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