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 Human-Computer Interaction: Second IFIP TC 13 Symposium, HCIS 2010
The IFIP World Computer Congress (WCC) is one of the most important conferences in the area of computer science at the worldwide level and it has a federated structure, which takes into account the rapidly growing and expanding interests in this area. Informatics is rapidly changing and becoming more and more connected to a number of human... |  |  |  |  Pattern Recognition: 31st DAGM Symposium, Jena, Germany, September 9-11, 2009, Proceedings
In 2009, for the second time in a row, Jena hosted an extraordinary event. In 2008, Jena celebrated the 450th birthday of the Friedrich Schiller University of Jena with the motto “Lichtgedanken” – “flashes of brilliance.” This year, for almost one week, Jena became the center for the pattern recognition research... |
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 |  |  Advances in Biometrics: Third International Conferences, ICB 2009, Alghero, Italy, June 2-5, 2009, Proceedings
It is a pleasure and an honour both to organize ICB 2009, the 3rd IAPR/IEEE International Conference on Biometrics. This will be held 2–5 June in Alghero, Italy, hosted by the Computer Vision Laboratory, University of Sassari. The conference series is the premier forum for presenting research in biometrics and its allied technologies:... |  |  |
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 Smart Graphics: 6th International Symposium, SG 2006, Vancover, Canada, July 23-25, 2006, Proceedings (Lecture Notes in Computer Science)
The International Symposium on Smart Graphics 2006 was held during July
23–25, 2006, at the University of British Columbia in Vancouver, Canada. It
was the seventh event in a series which originally started in 2000 as an AAAI
Spring Symposium.
In response to the overwhelming success of the 2000 symposium, its organizers... |  |  Lectures in Game Theory for Computer Scientists
Game playing is a powerful metaphor that fits many situations where interaction
between autonomous agents plays a central role. Numerous tasks
in computer science, such as design, synthesis, verification, testing, query
evaluation, planning, etc. can be formulated in game-theoretic terms. Viewing
them abstractly as games reveals the... |  |  Next-Generation Internet: Architectures and Protocols
The field of computer networking has evolved significantly over the past four
decades since the development of ARPANET, the first large-scale computer network.
The Internet has become a part and parcel of everyday life virtually worldwide,
and its influence on various fields is well recognized. The TCP/IP protocol
suite and packet... |
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