Home | Amazing | Today | Tags | Publishers | Years | Search 
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4

THE PURPOSE OF THIS BOOK is to get you up to speed and excited about making games for Windows Phone 7 with XNA Game Studio 4.0.

Throughout the book, Windows and Xbox 360 game development are mentioned within the context of the material presented. But make no mistake — this is a book about Windows Phone 7, fi rst and...

Understanding Voice Over IP Technology
Understanding Voice Over IP Technology

The technology of voice over IP provides for making telephone calls over data networks such as the Internet and it has now reached critical mass. I know this because as a technology instructor I spend more and more time teaching Voice over IP or “VoIP.” I wrote this book because I couldn’t find any material suitable...

Beginning Android Tablet Application Development (Wrox Programmer to Programmer)
Beginning Android Tablet Application Development (Wrox Programmer to Programmer)

I FIRST STARTED PLAYING WITH THE ANDROID SDK before it was offi cially released as a 1.0 release. Back then, the tools were unpolished, the APIs in the SDK were unstable, and the documentation was sparse. Fast forward two and a half years, Android is now a formidable mobile operating system, with a following no less impressive that the...

Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript

Addictive, frustrating. Fun, boring. Engaging, repetitive. Casual, demanding.

These words may contradict each other, but they express the roller coaster of sentiments felt by real-time strategy games players like me. I remember spending countless hours playing brilliant games such as EA/Maxis’s SimCity and SimCity 2000,...

Printing in Plastic: Build Your Own 3D Printer (Technology in Action)
Printing in Plastic: Build Your Own 3D Printer (Technology in Action)

The book you’re holding in your hands is going to show you how to build your very own 3D Printer. It’s not science fiction. It’s a device that will allow you to print out (in plastic) whatever you can imagine. (Okay, that’s a bit of a stretch – there are size limitations when using this machine.) Read the...

HTML, XHTML & CSS All-In-One For Dummies
HTML, XHTML & CSS All-In-One For Dummies

I love the Internet, and if you picked up this book, you probably do, too. The Internet is dynamic, chaotic, exciting, interesting, and useful, all at the same time. The Web is pretty fun from a user’s point of view, but that’s only part of the story. Perhaps the best part of the Internet is how participatory it is. You can build...

Java Programming: From The Ground Up
Java Programming: From The Ground Up

Java Programming: From the Ground Up begins with the fundamentals of programming, moves through the object-oriented paradigm, and concludes with an introduction to graphics and event-driven programming. The broad coverage of topics as well as the modularity of the text makes the book suitable for both introductory and intermediatelevel...

Rhomobile Beginner's Guide
Rhomobile Beginner's Guide

The Rhomobile Beginner's guide will speak to every developer's mind, and especially to the technocrats looking for a reliable cross-platform framework encouraging them to explore and try out these wonderful products by Rhomobile. This book guides you step by step to build an enterprise mobile application from scratch, through to...

Getting Started with the Internet of Things: Connecting Sensors and Microcontrollers to the Cloud
Getting Started with the Internet of Things: Connecting Sensors and Microcontrollers to the Cloud

What is the Internet of Things? It's billions of embedded computers, sensors, and actuators all connected online. If you have basic programming skills, you can use these powerful little devices to create a variety of useful systems—such as a device that waters plants when the soil becomes dry. This hands-on guide...

Scientific American's Ask the Experts: Answers to The Most Puzzling and Mind-Blowing Science Questions
Scientific American's Ask the Experts: Answers to The Most Puzzling and Mind-Blowing Science Questions

Why is the night sky dark? How do dolphins sleep without drowning? Why do hangovers occur? Will time travel ever be a reality? What makes a knuckleball appear to flutter? Why are craters always round?

There's only one source to turn to for the answers to the most puzzling and thought-provoking questions about the world of...

The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games

We wrote this book because we love games. We also love sound and music, and we love what they can bring to games to make them thrilling, involving, and moving. We want you to be able to try out your sound and your music in a real game. For a book whose examples are based exclusively around one piece of software, it may appear...

Getting Started with Roo
Getting Started with Roo

This is my first book with O’Reilly, and I’m very grateful for their help and encouragement. Their editorial team is first class, and efficient. It was great working with you.

I, like many of you, have been using Spring for a long, long time. I wasn’t initially convinced I needed Spring Roo (to be honest). It...

Result Page: 132 131 130 129 128 127 126 125 124 123 122 121 
©2024 LearnIT (support@pdfchm.net) - Privacy Policy