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Windows NT Win32 API SuperBible (Other Sams)
Windows NT Win32 API SuperBible (Other Sams)
Windows NT Win32 API SuperBible is the perfect resource for programmers who want comprehensive, updated coverage of all Win32 APIs, as well as detailed information specific to the newest Windows NT functions. This book lets you look up the specific Win32 API call you need, when you need it. Concise descriptions detail what you need to know about...
Professional C# 2005 with .NET 3.0 (Wrox Professional Guides)
Professional C# 2005 with .NET 3.0 (Wrox Professional Guides)

Providing you with the ultimate guide to the C# language, this book will help you quickly write your own programs while also getting you up to speed on how the .NET architecture works. It not only covers the fundamentals of C# but presents numerous examples of applications that use a variety of related technologies, including database access,...

Isometric Game Programming with DirectX 7.0 w/CD
Isometric Game Programming with DirectX 7.0 w/CD
Isometric Game Programming with DirectX takes you from zero to DirectX, literally! Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as...
Microsoft Visual C++ .NET Professional Projects
Microsoft Visual C++ .NET Professional Projects
Use Visual C++ .NET to accomplish real-world, professional tasks. Incorporating ten hands-on projects, this book is your key to unlocking the power of Visual C++ .NET. Each project focuses on a specific concept and is based on a real-world situation. You will be able to use the skills that you develop throughout the book to modify the projects to...
.NET Windows Forms in a Nutshell
.NET Windows Forms in a Nutshell

This book is intended for C# and Visual Basic .NET developers who are writing Windows Forms applications. If you are moving from previous Windows GUI technologies such as Visual Basic 6.0 or MFC, or from those of other platforms such as Swing, or even if you are new to writing Windows applications, the tutorial section provides a complete...

Using Visual C++ 6
Using Visual C++ 6
Using Visual C++ 6 provides a thorough tour of the essential features of Visual C++ 6 with plenty of hands-on programming examples. It's a good guide for any beginning or intermediate C++ programmer who wants to get a handle on Microsoft Foundation Classes (MFC) and the new Visual C++.

The order of material in Using Visual C++...

Windows 95 System Programming Secrets
Windows 95 System Programming Secrets
This is no mere "How do I write a Windows 95 app?" manual. Windows 95 System Programming SECRETS reveals the hard-core technical information you need to know in order to tap the true power of 32-bit programming for Windows 95. Written for the programmer who's done at least some Windows 3.x programming,...
GDI+ Programming in C# and VB .NET
GDI+ Programming in C# and VB .NET

GDI+ both wraps arcane API calls and extends them for much easier use. Programmers no longer have to make do with the familiar but simplistic VB 6.0 drawing model, nor do they have to dig down into the GDI API in order to get any real work done. In GDI+, Microsoft has come up with a complete, but still extensible, set of classes for all of the...

Windows Presentation Foundation Unleashed (WPF)
Windows Presentation Foundation Unleashed (WPF)
Thank you for picking up Windows Presentation Foundation Unleashed! To avoid unsatisfied customers, I want to clarify that this is not a book about Microsoft PowerPoint (which many people consider to be the foundation of Windows presentations)! Windows Presentation Foundation (WPF) is Microsoft’s latest technology for creating graphical user...
Sams Teach Yourself Visual C++ 6 in 21 Days, Professional Reference Edition
Sams Teach Yourself Visual C++ 6 in 21 Days, Professional Reference Edition
For the majority of C++ programmers, the pace and style of David Chapman's Teach Yourself Visual C++ 6 in 21 Days will make a good deal of sense. The author covers all the essentials of basic Windows and Microsoft Foundation Classes (MFC) development, and then addresses several new features in Visual C++ 6, all while moving quickly enough...
Visual C# Game Programming for Teens
Visual C# Game Programming for Teens

Imagine this scenario: You create a hunter character with random stats and hit points and enter the dungeon to begin exploring for treasure. You stumble upon a zombie pacing near a pile of gear and gold! You attack the zombie and it strikes back! You roll 1D20 and score a critical hit! The 20 point die plus dexterity, against the...

C# and the .NET Platform, Second Edition
C# and the .NET Platform, Second Edition
C# and the .NET Platform, Second Edition starts with a brief overview of the C# language and then quickly moves
to key technical and architectural issues for .NET developers. Not only is there extensive coverage of the .NET
Framework, but Andrew Troelsen also shows programmers what they need to know about such necessary, but
subtle,
...
unlimited object storage image
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