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 The Game Maker's Companion
The Game Maker’s Companion is the long-awaited sequel to The Game Maker’s Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you’ll learn how to make professional-quality platform games with solid... |  |  Stargazing Basics: Getting Started in Recreational Astronomy
How do I get started in Astronomy? Should I buy binoculars or a telescope? What can I expect to see? This wonderful informal guide has all the answers for an absolute beginner to get started observing the night sky. It begins with advice on how to choose appropriate and affordable equipment and accessories, and covers basic stargazing... |  |  HVAC Equations, Data, and Rules of Thumb, 2nd Ed.
The Latest Information and “Tricks of the Trade” for Achieving First-Rate HVAC Designs on Any Construction Job!
HVAC Equations, Data, and Rules of Thumb presents a wealth of state-of-the-art HVAC design information and guidance, ranging from air distribution to piping systems to plant equipment. This... |
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 Implementing SugarCRM 5.x
The book works from the SugarCRM basics right up to advanced features in a clear and friendly way. It follows a combination of theoretical discussions relating to varying business needs and the manner in which CRM technology can address them. By helping you clarify your business goals the book enables you to build a CRM system to support your... |  |  Developing Real World Software
Ideal for use in a software engineering lab or special topics setting, Developing Real World Software is a practical guide for developing useful, real world software applications that are high performing, secure, reliable, and configurable. It expands upon material presented in traditional software engineering texts and focuses on key... |  |  Documenting Software Architectures: Views and Beyond (2nd Edition)
“This new edition is brighter, shinier, more complete, more pragmatic, more focused than the previous one, and I wouldn’t have thought it possible to improve on the original. As the field of software architecture has grown over these past decades, there is much more to be said, much more that we know, and much more that we can... |
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