|
|
|
|
|
|
Advanced Android 4 Games
Welcome to Advanced Android 4 Games. This book will help you create great games for the
Android platform. There are plenty of books out there that tackle this subject, but only this book
gives you a unique perspective by showing you how easy it is to bring native PC games to the
platform with minimum effort. This is done using... | | | | Java NIOJava NIO explores the new I/O capabilities of version 1.4 in detail and shows you how to put these features to work to greatly improve the efficiency of the Java code you write. This compact volume examines the typical challenges that Java programmers face with I/O and shows you how to take advantage of the capabilities of the new I/O features.... |
|
Java for COBOL Programmers (Programming Series)COBOL, one of the oldest programming languages in current use, still provides the framework for many vital business, finance, and administrative programs and systems that companies and governments use in day-to-day activities. Scores of organizations are deciding to replace these legacy systems, including their core business systems, with more... | | BIOS Disassembly Ninjutsu Uncovered (Uncovered series)
Explaining security vulnerabilities, possible exploitation scenarios, and prevention in a systematic manner, this guide to BIOS exploitation describes the reverse-engineering techniques used to gather information from BIOS and expansion ROMs. SMBIOS/DMI exploitation techniques—including BIOS rootkits and computer ... | | XNA 4 3D Game Development by Example: Beginner's Guide
Microsoft's XNA Framework provides C# developers with a robust and efficient method of
utilizing the DirectX and Direct3D Application Programming Interfaces (APIs) in order to
build 3D games for the Windows, Xbox 360, and Windows Phone platforms.
This book will present a series of video games, utilizing the XNA... |
|
|
Result Page: 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 |